传奇部落

其他引擎传奇版本项链幸运属性转移脚本制作教程

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发表于 2023-5-25 23:36:57 | 显示全部楼层 |阅读模式
120614b99xj0xtzvz30pnm_副本.png ' }0 {1 D2 ?- V% o
* i* ]' T- T2 _1 |. |
& x/ x( p" W" w& f2 a. e- x

+ a& s/ P$ z& T$ T+ \# o9 W6 `+ H* X8 c. h
[@main]
- s- F, m" a( t0 S, B9 r) ~#IF
' b: A) O: v; d  t* ~5 W. Z#ACT" ^9 D+ O6 Z$ x
OPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1/ g$ q- B  K$ e* d8 |" i
#SAY
8 d9 Z% e  Z# Q7 E<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
& M! Q2 I) y! Q7 T4 C4 m* ~<ImgEx:11:92:93:94:148:400/@确定强化><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
5 C3 Y$ ~& U' {8 o<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
8 z: [5 j2 w# O/ X# P8 s<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
9 {, B* l1 f6 J& B; x$ G" T* {/ u6 q. O6 x; v. i+ N  W, |
/ c" d: g' o9 d
[@ItemIntoBox3]- Z0 B# h5 n/ B$ h1 c: c
#IF
* e) Y0 G/ k4 J% M2 ~( kCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
' V+ l/ g2 ^; z* G4 k, p' d6 VCHECKITEMADDVALUE boxitem3 1 = 0
- S7 ]* p' r% [: \% c1 j#ACT
& T) A) R4 O" Q  CSetUpgradeItem 3! F/ @$ k& ?6 U
GOTO @幸运0# ^$ l. v! o) I3 S1 x
break
2 U8 z. u4 |$ e# e3 ?" ?3 U! A  k7 w4 h( W: J7 N  g+ ]

9 L8 }# I" x' W1 |#IF
! o/ K6 e9 Q% s/ g" S  mCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>$ Z' V( W7 o7 u) t. `
CHECKITEMADDVALUE boxitem3 1 = 1
" J4 C, }0 ~! N1 x3 P#ACT
& ^% [  C: d$ ^! w$ dSetUpgradeItem 3. Y3 z  e. w1 ]6 e
GOTO @幸运1# j7 E1 S/ x# Y& S6 z
break# @6 O# v# V" J/ d
  E. Z9 L, P7 p- [- I; A

9 P3 K& P1 }" \! m9 G) z  G#IF
/ m) y4 y, g  z( SCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
; x9 \8 S  s5 J9 E- d/ c/ eCHECKITEMADDVALUE boxitem3 1 = 23 o! w; a3 a2 o2 W9 r
#ACT
1 U. J, _8 B9 Z; a3 QSetUpgradeItem 3
/ h; a3 v4 h7 w3 mGOTO @幸运2! }( g( Z! P+ t9 D
break. [& [4 f, h4 t9 {& k. i. R

) u( d2 ~0 g2 a9 @# T
+ `+ f& P4 n7 M  G; |+ O
, F4 @9 p' V2 m7 b/ X* {
3 z9 U, f8 |. {" i3 m
#IF
5 {- Z" t: N  [6 a/ `; j/ M8 h6 {CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>2 V. q& G4 N+ b& b
CHECKITEMADDVALUE boxitem3 1 = 33 Y: b4 c5 w. h* n: [
#ACT7 B! Y) m. F: W5 F) X
SetUpgradeItem 3. B7 m/ E8 S) ~* S) c/ ]; W
GOTO @幸运3' A2 D( z4 N; |0 J+ n) p
break# Q' t8 K* w# A# e

. T% I0 _% f- M

+ ?8 `; u* r& ]/ Q" x- Y4 m#IF
- H2 t0 w+ c* f% rCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
4 Z3 |* s4 C! ]6 w; Y8 B' |$ DCHECKITEMADDVALUE boxitem3 1 = 4
9 X# y+ y& V4 R& g3 s4 o#ACT# M9 J0 O: W- F7 P2 }9 [
SetUpgradeItem 3
+ ?% s  n! ]+ p% I3 XGOTO @幸运4' o; x" u' i$ ^7 N: e, d' d+ s0 ]5 g
break* J  M9 A, p+ l/ w1 P
. B5 N) m) i4 Z, v3 ]
' q9 w3 a* n/ }( Z
#IF
+ ]3 T) I* g4 `1 q7 I( G& ]CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
! [' S9 |; J0 h/ d& J$ s# m+ mCHECKITEMADDVALUE boxitem3 1 > 40 O7 l5 e4 I0 g) S% L! C1 i0 ?3 K
#ACT5 B: I( F0 P4 i" g! z
SetUpgradeItem 3
# G$ j3 ]2 l% R; s1 z3 J( J6 hGOTO @幸运53 R2 @% r7 }$ m/ e2 H
break6 `/ N$ d+ r3 e: `& z# d
3 h% @+ x& p. l, \5 t

! J0 q+ z. b) Y$ L5 _' h( G+ [9 Z  L: {- t( m+ }$ [% E' N
! d* {$ i3 u# p- q# |0 k' s
7 {7 ?# s* b% H- e2 X6 j

8 j  a# @( c+ L: L% }- o  P! N;==============================================================1 y5 V0 B4 l- x4 J, q
[@幸运0]* c/ H" W5 j% ?+ @& f6 b6 ]$ o/ `" L
#IF9 K9 D2 B# I$ q- V4 {
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>4 r/ t5 D4 d: M8 v! T. S( _1 o
CHECKITEMADDVALUE boxitem3 1 = 0: @4 y2 ~1 q7 u! U
#ACT, \: _' r) j" |8 x
SetUpgradeItem 3$ p( a- ]/ i2 }5 N. |4 \* o! e/ K
#SAY3 l1 }4 Q% t% J
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
8 L/ d9 c8 r& f<ImgEx:11:92:93:94:148:400/@强化幸运1><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
1 [. f. J) t  _- |; u<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>' y0 \! K! J* P& n1 m+ i
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>+ p8 y8 \' C* W$ ?& X
<text:20000元宝:-45:328{FCOLOR=56}>
1 v+ F6 c5 V) p2 r* S<text:70%:-100:353{FCOLOR=56}>
, ~' y9 P) e$ H8 @#ELSEACT
; K7 I7 N- v5 l4 }5 lUNALLOWITEMINTOBOX
5 H" {3 s5 N9 g, VMESSAGEBOX 没有项链装备!!!!3 d& p; c4 J) c3 T% U* m  o
break3 C# K, O  J6 y
- R: G- Q! O! j! g" U

" v5 @+ w. D! f/ y[@强化幸运1]* z0 U% o& i& Q, {) c1 U7 L# I6 ~6 D
#IF
( |, j2 |3 Q& S  H3 zrandom 2  P9 A; F) ^5 W3 ?/ M! N3 x
CHECKGAMEGOLD > 19999- u) }  A0 p1 a# f; F. E
#ACT
1 F) p& n# `4 m4 p% U- _' EGAMEGOLD - 200003 C6 I) P" w( C% T' N# E4 @
CHANGEITEMADDVALUE boxitem3 1 + 1
/ s" r. B: v+ \8 i. VSendMsg 6 项链升级幸运成功!
' A7 u) f* ]4 S$ D& ^( GAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3& A/ ~( e# h' x
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
- R1 y2 T' }& X% ]6 F! zReturnBoxItem 3' m/ i% P  W8 Y9 ]) W
goto @main
0 ^7 _8 ]6 ^. }+ ^/ ~1 |" c9 gbreak
+ @, G9 X# n7 q% Q3 d7 ~! K
: w* W2 C6 E1 g& }

7 y4 B. y' F8 K0 ^  t7 }#IF
! H2 O1 w( R6 a; L, qrandom 1" o6 x7 w- K$ k
CHECKGAMEGOLD > 19999; X% n- T* F$ j8 V1 U9 y" r$ l* N
#ACT7 v6 k; }+ X! S+ J5 V' [- S
GAMEGOLD - 20000" a1 Y  z' }) Q/ y; s: Y
SendMsg 6 项链升级幸运失败!* t" J/ @8 J# U* r! I6 T
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
# U2 j0 `/ F4 hAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
7 t( K0 u/ c6 o( D+ Z% r$ R  u; T+ k  rReturnBoxItem 3! U/ N" O1 [  L1 }8 B' o
goto @main' `8 }1 H- a6 ]4 Q( v8 h
break9 A2 b% B* A2 B7 U0 H2 m# O
#ELSEACT" \% B: `: e! u* W
ReturnBoxItem 3
0 E% z, Z. @' c- N: IMESSAGEBOX \\你的元宝不足20000!
2 J- d: |" e( a" N) P7 S$ Bbreak
7 Z" S+ H( p" n$ O5 d;==============================================================
& v) B7 R/ w7 g0 j: y* U- B( k1 G: J  z# d- `5 o2 V

8 i( b/ i# I2 Y. l: F( l4 C, X[@幸运1]% t  `. M7 [; R) S9 G
#IF( H# d8 \% |0 p2 T
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
* m5 f+ a3 O1 ICHECKITEMADDVALUE boxitem3 1 = 1* s6 W5 F- w& a" ]
#ACT
# T- `- K4 `, D2 O) nSetUpgradeItem 30 ^; o8 k" z  x+ U& q
#SAY& Y" s- i: c* d0 K* A( b
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
1 h5 o: X7 V  h0 w<ImgEx:11:92:93:94:148:400/@强化幸运2><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\1 N6 {: v7 g% O& m1 L; |3 U
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
4 H" Q- c* j/ J9 W' G<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>* p9 Y5 G$ X- n
<text:30000元宝:-45:328{FCOLOR=56}>
2 b$ D% U* m$ s$ y<text:60%:-100:353{FCOLOR=56}>
- [# ^6 W# R4 u( v$ g#ELSEACT7 G3 Y! R3 k: ^; z+ W. C' U
UNALLOWITEMINTOBOX4 T/ C6 e7 k9 ^
MESSAGEBOX 没有项链装备!!!!
7 E" t& I6 u2 g5 S; M: p1 V3 ebreak
9 Y! L3 t' _/ a( v/ T2 M. Q6 \
! }& j4 l1 ]& r2 J4 Q
[@强化幸运2]2 Q' H% o7 C( S0 G
#IF
) `9 p& u% K. z9 srandom 10- f2 g, {3 H' h) r" y3 F
CHECKGAMEGOLD > 29999" m% }2 e9 g* K
#ACT% M* i9 r3 }& A4 j  F
GAMEGOLD - 30000
8 f( \9 e( j. k2 B1 G) ?CHANGEITEMADDVALUE boxitem3 1 + 1  \$ I/ ^% z2 x9 e* r! L
SendMsg 6 项链升级幸运成功!) k! F4 b/ @; @. T9 W
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
& n) C+ z" @0 M  O5 m" N' kAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
9 o- |  U+ ]! [5 v9 {: LReturnBoxItem 3  N8 B/ P8 m! S" X' r
goto @main
& K. a) X) b0 E. K+ ubreak
/ D+ C2 `& B) M6 K% Q5 `3 u' @" n, C2 j$ n3 ]: c

. Y! T" }0 ^# W2 g+ w#IF  r5 o1 s" C1 Z6 O5 C" q' ~- u
random 5# a6 D7 P/ I# A$ i3 w
CHECKGAMEGOLD > 29999' q! B6 V5 E/ C: s6 f) |2 P  _: \
#ACT
; [- A3 A; z, C' u3 v7 O& B8 V! s. MGAMEGOLD - 30000
4 s) ^: W* K, ~6 n9 ~; V8 l5 s4 ^SendMsg 6 项链升级幸运失败!
% N# O' \6 W: [/ |# LAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 36 x$ Y8 |/ i( W1 P  g
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3/ F- ^: m; Y5 k7 V3 c
ReturnBoxItem 3
) F( r) b" s* l% @! agoto @main
! {7 R2 R* c# Xbreak8 J! z9 k5 M" ], U/ R  {
/ z" W+ v) P/ b8 v

! \8 ~2 Z5 E; V" E0 O#IF3 P* N: C/ g, g. i& s" ?4 J, S
random 4
, v8 o* R7 {' ^1 t3 Q5 dCHECKGAMEGOLD > 299999 u* ?7 l2 C$ k' G# I
#ACT4 ?5 q5 }) P. J8 a/ d7 v
GAMEGOLD - 30000
0 e: Z- k9 k% H0 qSendMsg 6 项链升级幸运失败!
( c. j4 W; Q7 V+ HAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3. ]+ A+ \( q) w5 c: v0 a; Y
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3( X8 \3 W. o9 ?5 I
ReturnBoxItem 3
8 {, Z5 m% r& P8 t4 m* kgoto @main* Q" c# t4 O, q% f
break
8 h: B2 Q- j4 d1 j3 W0 _$ I7 o" G
& z6 P! H7 i, q6 z9 {8 H6 _

* u/ q5 C1 ?# O( y9 ]( ~5 @3 z( K& C
/ K: |$ N! |& Z" D4 m$ U: f2 S( z
#IF
. ~" A# s+ n( Z6 ^0 D: T* L- Krandom 31 o7 j* F( a& H5 E9 z: P- M
CHECKGAMEGOLD > 29999% R% s7 {/ s6 y$ m
#ACT
8 m2 i' N. T9 G& gGAMEGOLD - 30000# R9 ]. W7 {$ q: Z
SendMsg 6 项链升级幸运失败!) J% x- k$ |- _# K) G% J0 \8 q- C  e/ l: n# L
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3/ n: u9 F. Q+ F3 W; S' ~8 Y
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
! i6 l  W/ H6 }4 c4 fReturnBoxItem 3$ t: u8 N2 O! v$ M4 Q
goto @main
( G4 |2 [' I" l# e" bbreak
' F* ~1 L4 D' N* v* }, B2 E3 {; M; ^$ S3 }- A% \
" D5 q: r) O7 P: o% w# X7 F( m5 y
#IF
/ ^& G+ l5 {+ prandom 2
+ N) a6 |7 d2 L3 G7 O2 UCHECKGAMEGOLD > 29999/ F( ~' w4 T" v* {
#ACT) v0 i# Z5 z: W1 h( [4 m
GAMEGOLD - 300008 Y  p; @" X) L8 I: G. o; |) U
SendMsg 6 项链升级幸运失败!+ ^4 y4 v  W! k( l3 E% t
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
; t1 F4 T5 N6 NAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 34 Q: c8 i% j& A
ReturnBoxItem 3
8 O! I! U- \8 l  D# ~3 {7 b$ }goto @main
, V! L# ~+ b) [  _. ~break
( K0 F& @6 w; h  B! p2 ]6 j# F" b; h& i9 P! W) m1 I: g

7 ]2 `" C7 U, B* d: i
* q6 {  g/ }$ M- d" v

. L: L( k+ P+ ~3 j& J4 W#IF
8 N# s( H. _3 }9 Brandom 16 [2 P* v- v; X1 \0 K! k  K: I
CHECKGAMEGOLD > 29999
7 l: Q4 U, J6 Y8 a/ J#ACT
  ~4 w/ T" E/ D1 {  B* f' c$ \GAMEGOLD - 30000) t5 q& h9 N$ r9 \' W7 v
SendMsg 6 项链升级幸运失败!
: ]7 n7 N" H: T/ y/ [AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
9 p& M2 q9 v) L& b7 r& BAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
/ i$ |5 }5 x1 Q! P1 t6 `ReturnBoxItem 33 O+ B$ v2 c0 A& U5 q/ j0 }( H$ B
goto @main% X: D* p5 y7 o) l* \& ]1 A. d) k
break5 f% @  J! F% d" Y: p
#ELSEACT- v; |- B4 j& [$ ~( |+ Q: h- d
ReturnBoxItem 3/ I0 v& \3 W/ G; {* I- `/ d" y' N
MESSAGEBOX \\你的元宝不足30000!
2 L, x5 f# A) ?9 o, o4 `5 pbreak/ v1 O6 E, q: e  o2 d
;==============================================================
. @& ^( f! J( c  d! q' P" Z
; i: y6 P4 H  W
; l' e( ]" I+ i
[@幸运2]- d5 u9 J! m* p6 O" S
#IF
- }- [* m+ t7 }  [- QCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE># C, A- ~: Y; l* W/ |. H% f
CHECKITEMADDVALUE boxitem3 1 = 2- `7 q+ @" o% L' y2 \
#ACT, C; l  `7 l7 U+ P8 e9 \
SetUpgradeItem 3! T$ \; k: F; `. C( n% N9 W) |+ j' l
#SAY
0 i" j+ M9 x" o( [0 r9 Z+ H) Z<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\/ J7 F# F/ x4 G3 m$ n# F0 D
<ImgEx:11:92:93:94:148:400/@强化幸运3><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\  _$ \7 Q6 z1 A( f
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
8 o. v* |7 _9 ]" p- j' o) |<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
2 D2 y! i4 I" f* l& M. H<text:40000元宝:-45:328{FCOLOR=56}>5 J1 k0 j' ^2 T1 d
<text:50%:-100:353{FCOLOR=56}>
3 g# m5 \9 L% t% P2 Q2 K#ELSEACT5 I4 L1 v+ N+ Z6 F! C0 e' H7 U% W
UNALLOWITEMINTOBOX
/ f0 ]0 P7 S1 N4 A' vMESSAGEBOX 没有项链装备!!!!
1 I+ G+ a8 p0 e5 A2 d- Obreak% n) B6 Y$ |/ c4 E" T6 y! R; |

  J' ^4 l' f; _# U. z6 [
/ O2 q# p) v# h7 ~
[@强化幸运3]) j4 t6 L2 ]. x$ d( n9 b
#IF( h- \- v6 n9 w9 ]" s
random 15( E% p3 d% b, G: p9 G
CHECKGAMEGOLD > 39999: L4 v: `) F3 H0 y, R* T$ ~, z
#ACT
9 c  `* Z) @! ]1 V5 Y# WGAMEGOLD - 40000
  {% o+ O# t( ~; X7 Y2 _; YCHANGEITEMADDVALUE boxitem3 1 + 1( D  v, N  Q2 ~$ @) `5 B9 E: k
SendMsg 6 项链升级幸运成功!5 g2 B/ w4 W( t& a/ S+ r
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- t- h: U  I7 v# hAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3' ?  ?5 z/ J- V) n
ReturnBoxItem 32 x, t* f5 d  F5 `3 Y
goto @main  f" ~2 {7 h) [# _
break
9 D+ F* G% w% ]4 z; _3 b' k" m7 y5 F. t
2 O$ I8 M& {1 u) S2 {
#IF9 l. L4 ~- R8 `
random 10
& H% k! q; {3 n' e8 E: CCHECKGAMEGOLD > 39999
* R. c- X3 Q) p9 i) n#ACT
4 T4 v: ^8 t2 r  i1 I5 YGAMEGOLD - 40000
* i# y5 @$ i" Y/ n+ OSendMsg 6 项链升级幸运失败!
0 [1 b& A" h" nAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
2 C7 `. q  q; {; P( ^. F% PAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 36 `! H; L% `% A& e1 x  \
ReturnBoxItem 3
. F. ~' ?0 p! h4 N& Fgoto @main
: i6 m, {: i! C9 cbreak
* ^6 k6 Z0 d; p# @! k/ f9 y: H
# W% }( _1 X) c0 |7 ^3 \$ m- f

' P& \% U; a3 X, c#IF
4 _; ]* G1 p2 r4 I: d5 r1 zrandom 8
  s. _" w& ^) V# |6 ?4 {CHECKGAMEGOLD > 39999/ o# Q4 u3 ^6 {
#ACT0 h  q) t" T% D" g9 b& T
GAMEGOLD - 40000
7 N9 b. }# T- D+ BSendMsg 6 项链升级幸运失败!' J  W: m# d4 s3 c8 S9 ]
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3, ?% P9 _( {" j' j+ _' B
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3- k' V; i/ }) V3 r  G# H4 o7 B/ z
ReturnBoxItem 3
6 `( h1 U- _* g% e$ P6 N# O9 Ggoto @main% X2 g( ]/ W2 `) e; M, Z
break
$ P* L, W/ G3 w- A( G$ F8 }( t0 G% u. \, b" X8 H# F

# V; o/ H6 z# @; H$ ^" p; W#IF! e$ S) y4 z, `& B: Q
random 3, x8 g+ X) B) f" E
CHECKGAMEGOLD > 39999
2 \! t$ i  K. h5 \#ACT
9 ?' n! ?+ h5 [/ f3 ^6 `7 S# N2 w* jGAMEGOLD - 40000! ]. e% `$ x$ o
SendMsg 6 项链升级幸运失败!
! D# ~. c/ i5 ~: f2 p% dAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
. A$ K: W4 {- ]# C% H3 S! e0 A5 HAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 39 _0 M5 \8 ?6 W  E- x" y0 u5 X
ReturnBoxItem 32 q- Y$ I4 X* L9 V( W
goto @main
) s# s1 m, f% Q; F' N. P* {* j" Z) Rbreak
! o! d' }+ V- d
  l, M; ?0 x! q/ P( b

# T- d0 y$ v$ G% N! j) U#IF1 r! k) l& q4 @. I
random 1
' j$ w! D. A* f3 Q' r: {CHECKGAMEGOLD > 39999  S7 R2 Y0 F$ r% _
#ACT' p  I* v5 c5 b# \) t* ?
GAMEGOLD - 40000) }2 ?# l! A1 i( c- P2 v% w0 g
SendMsg 6 项链升级幸运失败!* Q, g( A0 w: _8 v- q4 X( @
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3' f) e  e( G" @; g
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
( w/ ?6 s7 Z. \7 CReturnBoxItem 3
" E: J9 g( N3 @" u. V) n) a* ggoto @main+ j1 c, D* r9 Q
break* H0 F0 }* f' ?. l/ x% r, X9 n
#ELSEACT' b" a6 e' z/ u3 V* [$ s
ReturnBoxItem 3! d- |2 e: S5 {* g) \  J0 N! ?
MESSAGEBOX \\你的元宝不足40000!* Q4 a2 @- Q  b4 _+ s4 I6 k+ Z- t+ Y
break
" ^+ G- N% K2 o" A;==============================================================$ {3 z- Q6 ?1 |/ _# `
[@幸运3]
8 k/ T4 ~9 n2 n# a# {- w2 H#IF) f2 X" c8 d9 }: W+ Y: z
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>$ Z' f* E0 q( M! a
CHECKITEMADDVALUE boxitem3 1 = 3, ]. |  }3 x+ W: P  W! P
#ACT! F0 M' ]4 g1 s& _; _
SetUpgradeItem 3. i; I) m* R0 D$ k
#SAY" o9 {! j# e" r) w
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\( w; f# G, H1 T6 a* e; I! S
<ImgEx:11:92:93:94:148:400/@强化幸运4><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
2 O% a' k  M/ v6 Z4 u<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
* M  }& t( I( q3 @3 `( Y<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
5 V8 a: a2 p7 \1 P+ ~<text:50000元宝:-45:328{FCOLOR=56}>6 d! ], T6 T$ Y' d: N
<text:40%:-100:353{FCOLOR=56}>8 i- J3 a  k/ z$ p5 r: n3 v9 _
#ELSEACT( _5 q9 T/ E9 M
UNALLOWITEMINTOBOX
$ M* b% `. [- s/ l5 Q, HMESSAGEBOX 没有项链装备!!!!# R- a' l; q# X
break7 U+ O9 w# p5 _8 S3 n

- @+ _0 f6 T* i4 \/ }( s3 [

- e: l$ t% j) n4 z; x' v/ z[@强化幸运4]
) z" P% r# B/ v4 b) R7 H1 b#IF
# l9 m6 _# Y0 Rrandom 201 s! n, K6 @+ z
CHECKGAMEGOLD > 49999
; f% U. K% U( D6 z$ }* l( ?4 |; w#ACT$ R5 A; U; K# q5 K  H$ V& `# Y
GAMEGOLD - 500006 J7 N3 q: C) F' _" }/ ^
CHANGEITEMADDVALUE boxitem3 1 + 1
1 P5 o; u7 L% |6 h& w- SSendMsg 6 项链升级幸运成功!) h$ a, N* e% U- ^0 L9 [
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3% J$ R( C* `$ @# n$ s7 d. W0 o
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 38 f$ T) ?6 c: s7 X) Q% ~
ReturnBoxItem 3" O  m" f. c5 x# v
goto @main
4 m. T  V; L$ _' J) {break
9 ?1 m! y, X/ X" G" H3 [2 @! O; Q: n, ?8 b

* M- J2 G+ m" X# H3 F" _0 y#IF/ o* n; l6 d& [
random 182 V8 {- o4 y' m- V" @6 Z. o( ]
CHECKGAMEGOLD > 49999+ D# a5 B6 D* q2 d# E" C- \
#ACT' @% `' _& L: M2 B: |9 C4 ^2 f3 ^
GAMEGOLD - 50000
1 X' ^$ P9 S# x1 V+ G/ y: SSendMsg 6 项链升级幸运失败!
2 O9 g+ g; w  d" P6 B2 TAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
# j' ^8 i- a0 P( p5 l2 TAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3  q' b/ g4 t4 o0 R
ReturnBoxItem 3
7 m3 L6 [- v5 x# K, |4 J" Q  b# Dgoto @main3 ]; i, [( P. \
break" A* q! v8 v; N8 R5 [

  {& k+ l. l2 q7 a3 G% c$ M
  Q9 M# R8 v3 t4 E
#IF1 A0 S6 j+ s6 k3 i% S+ D
random 15
. H7 i0 y/ P8 ^) T9 I( O9 n5 UCHECKGAMEGOLD > 49999
2 s3 p& f9 t0 `#ACT
0 o: O! `) E6 l( P+ D" }GAMEGOLD - 50000
! ?7 P8 A* d: Q2 m2 lSendMsg 6 项链升级幸运失败!4 a3 D8 [# M: V7 h0 g" e6 l
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3+ P, {7 `1 E9 Z4 a( Q1 ]
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 30 u' h/ J; c; \3 _
ReturnBoxItem 3
8 a7 }4 Z2 F/ |6 c! K3 e" Z4 V& q5 [goto @main
/ y, ^8 B: L3 {. Tbreak/ Q/ Q! G& ^. W" F& l  Z+ ~
9 d1 R  O5 G2 W5 @2 q. }6 d

/ T. w" V8 S) y( K( }#IF
, b0 ]3 {) G$ t' u( x% H+ [random 10
! @$ e6 e- s  y1 z$ zCHECKGAMEGOLD > 49999
; G; [8 G9 `! x, s& p, ^" K#ACT" J  V! s0 w3 t, q# f" C0 @' S
GAMEGOLD - 500004 @& ?5 l" F- i+ L+ Y' l- R* a8 g5 t
SendMsg 6 项链升级幸运失败!0 Q- v2 [$ q0 d7 V
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
/ g. N* q7 P9 K6 g* z$ G9 hAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3. `& D5 F* p* U0 {5 s6 \
ReturnBoxItem 3
, h3 _) Z( S$ p2 K" D' sgoto @main
* {: {  }8 M: r3 f3 h9 P; m7 N( ybreak& N0 Y7 q4 f8 k- a( ]
0 p6 v& ?5 n& t
% R# U2 r# d$ a, j
#IF: n2 W. Y8 ]- X- ]5 P6 R: m
random 59 Z+ K1 X2 b5 p
CHECKGAMEGOLD > 49999
1 \5 F; c# O5 t1 d% ]#ACT
6 S6 Z* e! u& j5 I( r6 F+ H1 Y* {- e5 ~GAMEGOLD - 500002 d! T' V: |; B. j, ?+ t
SendMsg 6 项链升级幸运失败!; c  v: ~3 k* \6 R" e& K
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3  Z1 Y4 s' l) e7 S3 y# F3 g" i, q
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 32 [( G3 s/ J6 J0 K5 J  {6 f8 I
ReturnBoxItem 3. b& A3 g- ^9 L# b3 r* U) e( G' s
goto @main8 d8 r) c9 o9 h
break
3 D& X1 Z% m2 T& K& N2 R& n2 \( S& f2 t2 @* u$ |
0 y" g0 \# k5 ~& s5 r/ T# z  ~3 T/ R
#IF
" L/ x, Y' A0 \# lrandom 3, C; B$ O7 D, k( M: B& ~2 A7 E
CHECKGAMEGOLD > 49999; M6 X% C+ e+ ^
#ACT
" @- A, k. d; \/ k; W& ^% }GAMEGOLD - 50000
. I( w9 x3 E: c$ K) y* jSendMsg 6 项链升级幸运失败!
6 ?; }  A* I( b, a5 z' JAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3+ n6 e' o. v4 X  C5 b5 t3 v* ^
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 35 }( ~. ^9 Z' q4 J' B
ReturnBoxItem 3( T0 ^  }* O8 [7 i1 C
goto @main1 {% r4 Z+ ~; F* y) C8 A& `* C
break: V0 G! j- `, W" g
# l1 D1 k  N3 [# \, Z
0 f3 E, n  i) f5 m/ [; |
#IF' j: p6 g8 c, @/ ^7 w' u
random 1$ |. U$ k# R2 [- ?3 n6 B2 I0 e
CHECKGAMEGOLD > 499992 h6 c% a0 f' D
#ACT
9 ?3 u, V8 j- `& [: gGAMEGOLD - 50000
6 D) t4 ~- v" g! |) X% ?8 l9 KSendMsg 6 项链升级幸运失败!
* y  Z2 t; h7 ^9 Q& h6 D: ^+ xAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
" L1 V2 D/ `+ qAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
! e3 D8 b. e4 DReturnBoxItem 3
; K( V  `* |# N4 `9 Lgoto @main5 V/ ?- n9 Q1 B% Z$ T
break9 Z) r2 U0 [. N7 ^1 R5 m
#ELSEACT6 w: ^* ]& j, Y2 A8 F
ReturnBoxItem 3
+ I/ I$ E" D$ L' SMESSAGEBOX \\你的元宝不足50000!. c! J2 ]9 |4 k! S
break/ V% ]9 h! P; S' a
;==============================================================+ `; K4 A. W: g/ A8 ?3 f8 O! p

  j, o6 j- Z) V
5 y" y% v9 Q! D* I7 o
2 p" m2 C% d  m7 g$ ?* [/ ~  H: L

2 I4 \* m5 _+ N2 P) ], p- |: A/ c[@幸运4]- i# Z6 p: I( n! L7 C8 z
#IF
. `) P+ c' ~5 z. B0 |* |CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>7 s! H5 V& H* j0 G2 g' _
CHECKITEMADDVALUE boxitem3 1 = 4
% N# \2 B1 S8 [3 x) `. g#ACT8 B- F& G0 S& a+ W0 G( I3 g
SetUpgradeItem 3
$ P: i, z6 t8 U% t& T#SAY
/ E+ g0 M: W8 c: w. I<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
8 W4 {8 t9 h0 U( g! T<ImgEx:11:92:93:94:148:400/@强化幸运5><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
0 m! a" `0 @/ {" T! _5 m5 k<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>8 J6 T" c; ?0 |8 P! K; v" ~+ _
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
6 x+ l! e; w  |5 y<text:80000元宝:-45:328{FCOLOR=56}>
3 L% \, [  z, q/ j, ^<text:30%:-100:353{FCOLOR=56}>  h* z9 k6 K  @6 i% `$ d2 H, i# A
#ELSEACT
7 x9 d2 K, j  Q* V$ b6 C4 T/ qUNALLOWITEMINTOBOX. G# l& a/ A2 A! o/ s) }
MESSAGEBOX 没有项链装备!!!!
5 @) d7 F, t  mbreak* a0 v. V+ N  y% ]% c- O. u
7 U/ O' x4 d$ }4 i$ ^
5 ~0 O" b. h2 Q3 _+ g5 W
[@强化幸运5]: b0 S" G$ b& U" K- ~
#IF3 I; j/ L( y6 E* n6 x" |
random 70
4 @& J/ x! r0 K. i6 F3 dCHECKGAMEGOLD > 79999
" y* j" `" a: ^( s. b& o6 k#ACT
" x0 }' A& }# x( k: M, QGAMEGOLD - 80000; M9 `) R( u- }7 D, I0 N
movr P50 2 8
1 e5 O4 X3 I: x9 fSetNewItemValue boxitem3 0 + <$Str(P50)>
1 h- s* P* A' L$ iSetNewItemValue boxitem3 1 + <$Str(P50)>
0 i. ?8 z) }/ ^CHANGEITEMADDVALUE boxitem3 1 + 14 B1 @/ W* t' l9 w' @) T
SendMsg 6 项链升级幸运成功!
8 z# t/ k3 @2 U; ]AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 34 `# p9 H+ G) d: D, C8 V0 y$ t
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
2 }/ V  {- b! c! ]2 D8 Z# g3 y  }ReturnBoxItem 3
7 L. j4 }2 L) M" X% ^2 tMOV P50
% c; D; D: {8 ggoto @main8 l% P$ q$ [0 _% C' U
break0 E+ l' j( W; p6 s
9 e+ y; g( f) }6 \$ _# x& A5 @
$ b5 p" ?( H1 H: F$ x# W
#IF
, @/ Y8 ^' y  }  H1 \; Krandom 22
% {6 j4 B; c7 T( HCHECKGAMEGOLD > 799992 G, r# W- i  X
#ACT) E, o* |/ r8 h3 c  T9 Y1 z# x; |. n
GAMEGOLD - 80000
- f% D7 l3 `1 J3 X6 c1 V  d1 ESendMsg 6 项链升级幸运失败!
- F9 K7 d1 z; s+ O$ ]' R( xAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
3 L3 ~2 \3 B" C4 \& YAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
4 W" T! Q" X+ b* ]" rReturnBoxItem 3
) I1 p. t% M) C3 t+ igoto @main4 |7 U5 Y$ G9 C( K( b) p' o( c
break
1 Y; j' E+ z. h6 z" H( H
3 c  N6 S; H/ Z1 t

- U2 M9 h' d# B  Y7 U/ ?" x5 j#IF+ b7 l' _+ X. v6 U+ O1 J
random 25$ u  `+ }# P, J, r5 R
CHECKGAMEGOLD > 79999. V' u2 m( h5 c  @
#ACT. v* _0 |3 _8 S$ I" b% x, [  Q
GAMEGOLD - 80000! \) T& {; N  V6 t; F
SendMsg 6 项链升级幸运失败!
( N' M$ V) p) q6 a* G7 [AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- i( C* Y1 q: ]# k* b/ x& }' h: xAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3  G/ k; w# I/ T4 R% l# m
ReturnBoxItem 3
1 Y8 P- M' x; z. y& J2 Cgoto @main
6 j- g! z: N& rbreak' Y( w$ s8 @3 g% r" ?; L

2 e3 c) b$ y) S& ^) j' ?

& G8 t7 W8 {  n, q% S4 E  H8 H
' K' L" ~4 t. z; _
2 a- [) i: @$ r. a3 J
+ ]; e+ W2 l% f  Q9 w
5 @* p( Q+ f: [. v+ ^3 Q+ t# E8 t% m" e
#IF# e8 f: A. a9 T( R
random 224 ~) f( ~  x' P
CHECKGAMEGOLD > 79999. j, a" X5 J9 {1 z
#ACT+ g$ m. h& E  c# |' S
GAMEGOLD - 80000$ G: A* r6 |# p1 y; c& I+ k( y
SendMsg 6 项链升级幸运失败!- A: ~8 V* i: a) v& y, [+ t- n! a. `
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3+ j9 Z) R" g- E+ B: }) C  ]6 l
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
+ E* C4 U8 @9 M- }* yReturnBoxItem 36 ?% _5 T/ b/ L* r( e1 d# h9 X
goto @main
9 i+ \7 m5 E$ I. }$ mbreak
4 @" N3 Q) ~& H4 t0 U! b! t
0 e) i0 B, s* B- o  e) `, P

( `% u) x( t, a3 v
/ i2 w, x$ ?/ A4 D
* I4 t/ @; g" b" M5 A+ q
#IF4 Q7 u% Y0 I" w3 r: J; P
random 23
8 E% ?" L2 w: F# {5 l! _: kCHECKGAMEGOLD > 79999: t) p1 Y* H" p  t
#ACT
2 z! m* H% g7 ZGAMEGOLD - 80000) L$ h4 [: v: h5 A/ b
SendMsg 6 项链升级幸运失败!6 A" Z2 I8 o5 k, |* D
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
/ R5 A( q, @0 g, C) oAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3. w9 V8 ~$ D, P' ^# v
ReturnBoxItem 3
  v- ~) ]) _" [& J7 Z& sgoto @main; f) X' m8 g: _% I7 z0 G: X, |
break# c; H* @4 V  e% r
/ a9 r7 u  C1 R9 K1 T7 e2 p
+ z' v' K' C( ^1 O( n, L/ L9 t, k
/ P* o3 A6 m1 k5 r& ~$ ]

0 \  ?3 m- O. H% p! P8 ^#IF- D; P2 x( t4 v. L
random 22
' P* V  S) s4 O# Q* gCHECKGAMEGOLD > 79999
5 q$ O3 u! O+ H8 Q#ACT
, X" N& W1 x1 n/ m( eGAMEGOLD - 80000. B0 a4 t; v- b$ {% V
SendMsg 6 项链升级幸运失败!
5 Y( U$ ?" v! b: O8 g5 sAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3+ M: b0 \! b" W
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
" |4 m9 q6 M  |0 T3 s, kReturnBoxItem 3! p5 Y8 U2 X) f
goto @main
1 T% y8 Z$ T" _break
' B8 j6 n, r  k+ W5 s! ^- s/ N/ [5 U5 N# J) Z

% b3 h( q0 E+ R, @6 N#IF
9 ~4 h( l+ n6 S6 C, Rrandom 18
4 N( N# T% A; f; \/ rCHECKGAMEGOLD > 79999
7 y; G& J' |, f1 e" X! q#ACT
- a  M4 g+ ~( o3 h: ?# W& i5 zGAMEGOLD - 80000
7 ]* a' a& E. R3 X, ySendMsg 6 项链升级幸运失败!
, _9 S, J0 r0 k7 BAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 37 O1 E( [# M4 R
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
+ t" _& R4 l7 \/ m1 E3 lReturnBoxItem 3! ?! o& m, C( a* M/ f. W
goto @main
" g3 k" I2 l. R" M# E2 R# lbreak; s" X3 `; [% u- X! j

8 I* }, o3 y% r: r; @. S  {7 }6 Z
2 i* r2 Q) n, S. ?4 X
#IF  Y' E. V; `% S$ l9 O6 O
random 17  [: d, ?2 c1 U" \  B& `+ O, {1 T! f
CHECKGAMEGOLD > 799997 _; }0 u0 [. E& Y- n" O4 g; E
#ACT- F$ F. S: O. e
GAMEGOLD - 800005 B' W% _! ]2 L9 j. ^
SendMsg 6 项链升级幸运失败!
' {2 p  B, h4 ]" q8 xAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
$ k" U+ g9 l6 Q; A5 i  r- T! xAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
9 X& \( d6 Y! u* P* s( h- o0 aReturnBoxItem 3, A5 b, R, m" @
goto @main9 r' i* o6 J6 `. `" J' q' V
break& O+ u" N- ^. z/ i4 r$ ^6 E7 v
, s0 b- R7 h- n+ t/ d4 ?3 a

  o" a+ ~" W2 n0 r  }, r#IF( i) |& }" @2 ^& ~
random 16$ f+ |* M4 z& q, j
CHECKGAMEGOLD > 79999
; a; b$ a6 E' i; O$ p#ACT5 V& \; v7 l- \( h
GAMEGOLD - 80000
+ f; ^/ L. w2 p+ d5 H( `$ uSendMsg 6 项链升级幸运失败!" i' X  a7 ~" K1 w$ L& R, L
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 36 v" |7 D* ^6 C
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
  s, V! \# w; d; OReturnBoxItem 3! F8 D8 r2 W; u* e
goto @main& [& R6 o/ ], d. z* `2 t
break: X6 C; U: O; G7 M
$ _4 F6 |. F' u
4 ^& y0 u( r: k9 k( Y3 T6 S/ p
#IF/ E; d( L% O: }/ Y5 b& Q$ f8 O! {
random 15/ H* s9 K+ k0 ?1 r5 @+ q
CHECKGAMEGOLD > 79999" r5 c  x4 p2 x4 K) b. B$ I. w
#ACT
3 P0 A* n' ?) xGAMEGOLD - 80000
3 w0 ~' C% C4 `2 [- XSendMsg 6 项链升级幸运失败!
' k4 u) I1 `' m% uAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 30 G! q2 y. \2 B4 a/ h* c$ W1 Q
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 33 j6 ?- ^# J& ^) E$ L3 j7 d2 L4 O
ReturnBoxItem 3+ v- z$ F, |4 B; T9 v- V
goto @main
, v/ D1 G, a$ qbreak5 ?! x7 J9 k4 c3 J% ?: v* N8 J
: `7 Q: m" f& y: u- h, g. t- Y

9 L" a4 r6 E6 v5 B8 }#IF
, ~" _+ a8 `' v3 n$ F- N7 krandom 138 a& ^+ R% _( i
CHECKGAMEGOLD > 79999
' B6 f  ~, Z- ]0 f, y' q#ACT
2 {% y* n- y1 F' e' S$ HGAMEGOLD - 80000
5 W+ {9 G3 p, a2 r# XSendMsg 6 项链升级幸运失败!4 A2 {7 i; U+ A+ Y. m9 D
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3! C7 D2 K  H- u6 S/ P3 k
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
* o  {5 T. y/ J, P9 W4 T0 k& yReturnBoxItem 3
, S8 s5 N  U, A3 {goto @main: L  V8 V% b; S' @
break. a# H* s  z; L

( Q$ D+ a0 C' g2 `' E) n
: l' V7 J3 z6 w$ \" Y! k# S2 W& `
#IF
5 S0 r7 Q; O' f0 z" srandom 12: z* D5 o0 W9 c; U$ ]' w
CHECKGAMEGOLD > 79999
0 t. F1 C7 r" I0 a8 P/ |" u#ACT
' }( R4 S! ]4 J$ RGAMEGOLD - 80000# e6 C; Z9 W* H6 l; e, [; J* F3 Q! |
SendMsg 6 项链升级幸运失败!
  g, _' c: l6 Y& ~0 @/ wAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3; d" c0 J% Q6 _7 c9 C
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
0 U8 E5 D3 c3 S4 `* f; f9 cReturnBoxItem 32 K* o4 e4 k( W1 _6 L* g
goto @main% i& S; B( q% r' s3 ]% k# X& T
break# C/ }% }9 T- m2 @( d8 i$ T
, @- r. e+ H: H) j) y$ K

& P6 I6 R& T- ^% D8 G#IF
% r; J% W! E# m. B8 ]" w/ u* irandom 8
2 o6 o: f0 Z, V( LCHECKGAMEGOLD > 79999
' t: ~- n$ E4 g. P#ACT  ?- u* y  V9 n+ w6 o: q
GAMEGOLD - 80000
5 y" o- F' ]8 t7 u8 V4 [* cSendMsg 6 项链升级幸运失败!
, b1 H+ N. Y7 G! @- `! ?' |- T- i1 mAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3: U1 @# `9 {% S5 M0 Z/ ^( T
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3/ s# z2 T8 j# Y  ^3 X& {
ReturnBoxItem 3- R0 ]# m, a4 S& @+ \
goto @main
  h9 w8 t4 l( ?: o( W+ Y5 lbreak
) O  }+ H) K: S) B
5 N- e, `8 X/ F0 R

( `4 W' M. |1 j) L3 {1 x#IF
' E" [  c' q: ]: O9 J  xrandom 5
. ?2 K- p. G; [) X( V" gCHECKGAMEGOLD > 79999
/ j. q3 d, _4 v% _* O8 p' S3 X#ACT
1 M% \0 h& L1 TGAMEGOLD - 80000
$ ]$ P1 J3 u+ h2 e9 H7 lSendMsg 6 项链升级幸运失败!  f1 f* ]. m5 p( V5 K- W
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
* a' w" y9 V4 b* `" aAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
1 t8 `2 H/ n4 q, IReturnBoxItem 3
/ O2 j+ f7 L; B3 u) }( Agoto @main
$ s! Y' o: P7 ]$ g% i* y/ k2 H# tbreak
" \9 w3 X: P) F: ~& x( ~6 z. Z, Y7 b+ `/ Z5 u

4 ]5 X6 ?" \. v" d6 m#IF
2 a1 y+ p' i2 y& s% m: vrandom 3
/ g4 \6 w3 ]5 s! N$ kCHECKGAMEGOLD > 799998 P, Z6 m  y( G: V+ c9 h
#ACT
# a1 @: a# L5 Q# {) FGAMEGOLD - 800008 d" n2 F- T1 ?% z9 v2 @$ e
SendMsg 6 项链升级幸运失败!
: }+ ?/ X+ `5 R1 j; uAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 30 v5 n0 ~1 F$ `8 u" |  s" W1 y
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
( q. h6 R9 B/ HReturnBoxItem 36 D& u/ r1 {$ L* g! u7 f7 c# D
goto @main$ n8 |; Y7 }+ K# H4 u
break7 z4 H* F  I" c7 q

4 B3 {. t- X8 J& |+ r: ^/ k
, `$ p# `$ L# k! [3 }
#IF7 m! h4 Z6 X! _
random 11 a3 n$ I# a$ U, m! W" V5 D
CHECKGAMEGOLD > 79999
5 E9 X4 e/ }* G, j6 ~% y6 z8 f( K#ACT
5 K, A0 P. w1 v/ x4 `) s) GGAMEGOLD - 80000
7 z  w8 X) E' c) D. t0 A; kSendMsg 6 项链升级幸运失败!
, `) E4 _# |9 m0 O0 ^5 [& SAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
7 F: X, E! `/ L2 ?AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 38 U* R/ a7 P) H% G7 y# V
ReturnBoxItem 3: [) ?, A7 o0 i; ]
goto @main+ Y8 f8 Z# |" o$ \1 }
break
) g* p$ o, V, C#ELSEACT
& W# b0 m* I- L$ UReturnBoxItem 3* w! m8 G" x1 e! C
MESSAGEBOX \\你的元宝不足20000!/ @* g# ?" Q/ V7 i8 d
break2 {7 i5 u8 F; K6 @( ]* k
;==============================================================) R5 l2 t7 [' D
; B1 |6 _0 T4 Q/ F3 Y  t9 _% T5 E) ]
& A9 b0 M( R% [
[@幸运5]
! }6 A1 L0 i  I#IF: h  h# {$ j: t% L+ [0 W& p
CHECKITEMADDVALUE boxitem3 1 > 4
* y3 E2 d; H& }2 W. F#ACT
  Y& C7 |  s+ kSetUpgradeItem 3
) ?. C7 l  S7 VUNALLOWITEMINTOBOX
% o# ~. ~5 f. y: h5 y0 B+ G( \) kMESSAGEBOX \?\?您的项链已经幸运5了!!!!
4 @0 ?' _3 b/ Dgoto @main
5 S- u$ B; k: I- h9 _+ \break
1 @4 }1 a& n) _9 b/ f+ b& j5 u" C8 Z) j% ^/ {7 Y! A" N, B
1 X  y3 ~. Z/ ?+ ^' F, ~4 s3 [
$ C3 a1 t% J, b! ?3 b, e- N; ]  R

; K+ f, N. n5 c: ]: A' n* ]' ~% v7 z3 F6 ?! }$ q1 M& h
; \# A0 R/ R$ F9 V# x: a
[@幸运转移]- y5 F/ V+ w( z2 g6 k# |
#IF+ [; K/ U# S9 B" Z: H: `
#ACT
5 Q. d8 Y/ p3 {( m( M# fOPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1
4 j, K7 ]' {/ q; b#SAY# X4 D4 y  E" _7 _. d: c5 N1 `! d, u6 K
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\. |) e! p! W" u3 R" {
<ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\8 L5 s4 J2 P3 V5 ~2 d( ]) j8 c* H3 a" H
<ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>
1 e, v$ B1 ^5 Z* _% q( s, ?: f4 J  w3 m0 X4 W

) l- b# F! g+ M0 q9 R' k<ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>
. T5 j2 `9 m- Z6 u9 A4 r<ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \0 z  Y$ G, ]$ q
5 C3 |" f7 |1 E2 c- M; O& e' E* ?

( _" v- @; G' F# o
; v- t+ T+ O% v) ?  j$ G2 v6 M0 B' V
- p6 {! P7 z( |; W; p; p2 w: C

" P! _6 l: n. y# x( i( |

; R0 O& g. G7 V0 O4 g& j4 U' r% ~# z: w/ U, x

: k3 X: M0 Z0 u0 w5 m/ i; G7 S4 T; a. ^* x  S" D: a. _( |7 G; k$ A

4 ]$ V" h0 [, o+ O* X; D2 X
2 I  y: C$ f9 n1 O- z! _- _' i1 h

; Y0 m+ w, o' y0 e, J4 v. G- R  ]" x! |, G" `1 Q, y. Y: @
1 S0 E2 D6 W  g. v' }
[@ItemIntoBox0]% X4 }# U1 ^. M0 {0 b) f
#IF# g/ \: {# r. m. u, c% J7 X# E
CHECKITEMTYPE boxitem0 <$BOXITEM[0].STDMODE>
( U# O  C- h" n, K6 K0 ~" w4 pCheckItemAddValueEx boxitem0 > 4 0. b& R& g8 t% m. b( s
#ACT
! E6 p- u" K* S6 [& G% T! GSetUpgradeItem 0
9 O3 e2 E3 T3 j" @( x" J+ vSetUpgradeItem 1! u" {4 h& Z" o' g
GETITEMADDVALUE boxitem0 1 <$STR(P11)>
+ F, n+ O, J# @* n. ?9 X- H- wGETNEWITEMVALUE boxitem0 0 <$STR(P17)>
7 Q' @: L! z& u+ L( t6 o" {GETNEWITEMVALUE boxitem0 1 <$STR(P18)>; X$ |; t# B" Z$ G* M8 x( W# G$ Y
#SAY/ s: ~( r+ Q  R' ~" `
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\
7 l  f" @# [/ S& [6 b0 H( c% g; H<ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\- L/ K/ ^6 p( H5 m
<ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>
  X0 r+ f, o; R& s' \5 _3 @4 Z, x6 E7 \$ C( k
2 Z; Q5 o1 |- c6 \3 F1 e* p5 j
<ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>, P% l% b( x; T- J
<ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \7 g: ?6 e% N5 @* u0 V0 [, W
<text:炼器精魄X1:160:280{FCOLOR=56}>
: R9 D# o# `# e! }#ELSEACT  h! v0 w" W. N0 U8 M" ?0 f
UNALLOWITEMINTOBOX3 f7 n7 i% l0 ^# [# T
MESSAGEBOX 没有附加属性的装备!!!!8 v3 W/ _* G  _; W
break
4 x4 q+ U' g0 G6 J4 a
( @! d4 _8 Z; @6 T* `0 b4 U
4 ?- ?' `/ B7 H5 i" t: c
[@ItemIntoBox1]
) t& B! ]+ r0 H7 C2 e: R#IF/ Z; y: R0 |; r8 d" M7 ?- c: a
CHECKITEMTYPE boxitem1 <$BOXITEM[0].STDMODE>
4 b2 |) m1 C* ^#ELSEACT
: L1 [( _. ?7 ?! T3 |1 p& gUNALLOWITEMINTOBOX2 i! b# u# w5 z  d1 G( p+ E* \- P
MESSAGEBOX 转换必须是同类型的装备的装备!!!!( [1 q! c. S0 d8 C) v5 S
break
$ J. N) h/ I  T5 I#IF
3 F) W7 |& ]$ k1 f1 `6 gCheckItemAddValueEx boxitem1 > 0 0* `# d8 @' |* V0 M
#ACT7 w& j* I; \& S6 Q+ n9 M, s
MESSAGEBOX 装备有附加属性继续转移会覆盖原属性\是否转换? @确认 @取消
+ Q+ z7 l' |6 P0 ]( U6 t: X+ C- ?6 y! L9 W
( ]5 N; y* t" z9 @# W' O9 O. S9 f

: {  [: J1 t- e. K& C5 J
3 l' m4 d# l$ O4 G! g. i
[@取消]
8 v  s; e6 @' y5 K  W$ b* }6 W  D$ g#ACT, n6 W4 H- ~6 K* W
ReturnBoxItem 12 S" c/ ~! y6 r, o
BREAK
/ {  c6 E5 R$ A0 j' n7 Y8 }  O" O- c! U
! i+ `# S4 M+ D* d3 N

3 Q" h' j. [& d
$ F" o6 _5 l9 Y  [/ ^5 j8 G5 ^" l
[@转移]9 V  b  b, V- u0 z
#IF; w4 h, b% O$ e8 b6 v9 y2 d
CheckBoxItemCount 0( p" D# m* M1 ?: @+ J
CheckBoxItemCount 1
" ?$ i+ _" T' d- u! o  p" BCheckItem 炼器精魄 13 O1 Q& K1 o+ `( c8 s" L. M# C. t
#ACT$ e/ o' L- L. c! Z! K8 I8 u5 y: e
Take 炼器精魄 17 m0 G) c- i' p+ ]5 t! ^) F
SetUpgradeItem 0. i1 l) ~. P8 @$ J6 ?
SetUpgradeItem 1
4 N# P9 |2 x7 g9 d% ]- e7 uSetNewItemValue boxitem0 0 = 02 `: m" K% {8 K* _% N5 h  @
SetNewItemValue boxitem1 0 + <$STR(P17)>0 ^( m6 g; c* e4 w- b
SetNewItemValue boxitem0 1 = 0
  s. ?: `$ h3 oSetNewItemValue boxitem1 1 + <$STR(P18)>* a4 Z( g% J  I% i$ T1 c
CHANGEITEMADDVALUE boxitem0 1 = 0
# O* ^$ n6 L( j  b6 f5 L8 SCHANGEITEMADDVALUE boxitem1 1 = <$STR(P11)>- B, L! ~+ y$ k' G+ {  S4 P' x$ q
ReturnBoxItem 0
8 p1 E# N2 X  A# T- I  ]ReturnBoxItem 1
) `; j; H, g  {5 j& x' G" JSENDMSG 6 转移成功!4 D8 }7 m8 G6 F$ [, Y
CloseBigDialogBox
% K- m7 B2 L0 u* W' ^( R; tCLOSEMERCHANTBIGDLG
4 ]  ?* L6 n: O) Q9 U1 i' Bgoto @main1 x) r" H/ Q: f% ]2 Y) d
break
& j* s4 `! b4 d, I$ c0 ?! @( U#ELSEACT6 ?: H/ H+ x4 x2 N
MESSAGEBOX 你没放入要转移的装备!或您没有炼器精魄X1!!!
; s4 x5 \; Z4 o* v/ a/ m; x- v% S' d* L- A1 r6 n- w
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