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其他引擎传奇版本项链幸运属性转移脚本制作教程

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发表于 2023-5-25 23:36:57 | 显示全部楼层 |阅读模式
120614b99xj0xtzvz30pnm_副本.png 4 m8 W, s) u; p5 ]9 `- V- r

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: o* ]; ?0 P) `8 f: Q. t% c, e# c3 N( J6 ]0 j
[@main]
; C) T) U4 U+ W- [#IF; W9 o$ q# k& K$ \
#ACT
$ J4 s# @* q' ROPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1
! w9 i5 r" ~% M( \1 R9 G- |" q#SAY
. x9 w! [) u' p5 W" o1 m. U6 \<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\$ _8 f6 h) y) ~% E
<ImgEx:11:92:93:94:148:400/@确定强化><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\# \- M" s$ j$ z4 b0 J- }0 M. o! C
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移># O- `5 d' O4 s8 f2 x2 H( ]$ ]
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>0 _& G$ r- m8 N' M
* Y& ~; O- m/ B$ U
3 a, P2 b$ @) c  S6 C6 A
[@ItemIntoBox3]
; P- S6 |  V% I#IF2 C& c, K9 u/ T6 s/ O$ ~' ]
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
  ?2 X/ _7 x7 }* }7 pCHECKITEMADDVALUE boxitem3 1 = 0
( M8 A  z/ P$ F8 D2 }3 e0 h; u#ACT
1 x1 p3 r* L: A9 k: TSetUpgradeItem 3' I$ ]& k  c. t& X9 H
GOTO @幸运0' k$ v- G7 n4 C+ f8 d
break
- V2 V$ q3 r8 u! `6 B/ B/ R1 L% D/ {5 r1 O, |1 }& U9 w
$ ~4 c! n, T5 n- ~
#IF4 U" z* }* r5 x5 R" H' i% K
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
- U; M1 }  L  ~' N* rCHECKITEMADDVALUE boxitem3 1 = 1+ b: z* u0 O6 C2 f+ G
#ACT
1 d- Q, J8 [: T5 E) X! u) QSetUpgradeItem 3+ M. C2 L+ l+ j
GOTO @幸运1
: v1 d/ }, q4 w$ |$ x1 Cbreak
1 O5 g7 _# g1 H( }) i
$ b. n1 l' f" Z! \8 P/ \
4 y$ y' o* c6 S; ^4 C! Y
#IF
( [# R2 M" A# z8 J5 P" qCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>7 n* Y) C( L! O/ q
CHECKITEMADDVALUE boxitem3 1 = 2; s7 f: U4 X7 U) V
#ACT
* x3 c1 V2 M, ]; R" y8 ySetUpgradeItem 3
. r- u% J5 D4 [# P( ~. EGOTO @幸运2  @* i, e" ~, g! M% G0 \; D
break
3 Z* n% y0 u, Z. b- M* [
& @: C: c7 k* W4 o% b
8 H$ C) @( e" u) K& U0 d

! @+ T. c9 U( c, {/ C3 E

9 A+ H( j8 J. o5 R9 |#IF1 E3 W  T3 ^6 Z! C
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
9 Q; v! h' a6 [* X/ uCHECKITEMADDVALUE boxitem3 1 = 3
* v- E9 K( g7 r$ w7 z#ACT
6 E( q: P  H( a5 \4 OSetUpgradeItem 3
8 M6 ?+ V! z  @. o' N0 d+ m% w* x4 IGOTO @幸运3$ C' f9 L! Q# x6 @
break
8 P! }/ Q3 z+ I" Q( p$ }0 J/ A+ X5 r8 e" g) a, e7 H5 n  e$ }1 T# Z
: r) h) S4 r+ q% G
#IF* X+ }' n; B% G6 F7 }
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>. V7 W+ T, `! l3 M
CHECKITEMADDVALUE boxitem3 1 = 4  R* `: l# \! q
#ACT
, x$ g1 f! j+ {: C! v- aSetUpgradeItem 3
+ U5 Y: N& z# @3 \9 N+ zGOTO @幸运4
8 C) X# |- X) S+ `9 N$ P! `break
  @+ g& M7 @6 e( N0 A* W% u! c! _) J: F, A1 E4 ?
- i( S$ O2 g6 t0 N4 E
#IF% ^, F+ P0 g. A/ s
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>/ Z- R. y- s% M; O% t- z
CHECKITEMADDVALUE boxitem3 1 > 48 Y* f% y# }+ ?* A/ h* u, e' N
#ACT$ t; v) {* J! x
SetUpgradeItem 3- \" @9 K4 G( U3 K
GOTO @幸运5. f5 n+ n2 g, }) i! h4 l! J
break
3 h9 q  O0 f( B1 B4 U* Z8 U( A
- G- j( {9 a4 K: F; Q
: N% G0 r1 C7 A

+ O  }( q4 J& {; X) U$ j; I
& v( n$ ^4 {$ |
. l  ~" u' }9 ]  r6 c+ ?7 o3 j( O- k

2 d" f8 p, A2 F& @, W0 H4 [;==============================================================$ _/ B0 M/ H2 ?
[@幸运0]( E) u& I6 U0 K- r
#IF% O/ n5 y  s6 f* \6 c- p* O
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>% L, b2 P/ y3 }& |# f8 M
CHECKITEMADDVALUE boxitem3 1 = 0
2 f) r9 U9 q' {  o! K/ ^1 {#ACT7 H' _- Y6 A" s8 P! M0 N
SetUpgradeItem 3
8 W4 r; Q8 V: ?' O9 w% M9 k#SAY
5 a" s) ^5 n6 y$ ?) E# J+ l<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\$ l1 }) [5 k* p; B
<ImgEx:11:92:93:94:148:400/@强化幸运1><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\- J" P8 J7 }- X9 o0 a: U2 @
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>& R9 Y7 l4 J2 I" r2 ]) W
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
2 n1 D& c- g% |2 Q! t<text:20000元宝:-45:328{FCOLOR=56}>
' v) a! N; x+ o; k<text:70%:-100:353{FCOLOR=56}>) ]! q# z+ h2 t5 }/ v& n9 D! K
#ELSEACT: @& A, a9 M0 J  T
UNALLOWITEMINTOBOX$ D) c+ ?6 m: O$ X9 ^0 g7 f& ~
MESSAGEBOX 没有项链装备!!!!! x- t, b: |- @# n- ]" g3 v/ ?4 w
break/ }. Y2 p0 x9 f! }6 t, w* p0 b+ a( U0 W
4 B+ w7 {) H, E" n, P' l4 i$ N
6 x+ C$ a$ u* H2 ^* K+ k
[@强化幸运1]
3 Z% O; r# x1 r; N% C. D  e& ^1 ^9 O#IF
" I; ?4 q* N7 C6 m7 O' j5 [: Drandom 21 L# C' Q6 {$ y" l! M' @" z' n
CHECKGAMEGOLD > 19999/ Z% w1 U4 C' d
#ACT0 k& Q8 R1 T0 m0 h( [
GAMEGOLD - 20000' E* ^$ C0 a6 l% T
CHANGEITEMADDVALUE boxitem3 1 + 1
. h( T+ P+ I8 jSendMsg 6 项链升级幸运成功!; q- ]% N, p: O/ W7 N
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
6 q8 C, ]2 K; [# YAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
% ?, Z& v5 x+ a: TReturnBoxItem 37 M% y/ W( l! ~* ?7 o- W
goto @main
# v$ w7 f$ U$ M7 Obreak; [# O2 P) @2 Q8 K

% q9 ]2 k+ X7 a5 _  n/ E7 O- Q1 R

$ k# B+ q( y) J% P$ S. h#IF
+ A8 R+ f6 B3 C5 ~random 1! T; g* `# e/ N9 U) Z4 T
CHECKGAMEGOLD > 19999
" D# e7 j  q5 n8 O% q( s#ACT
6 [5 t" Q) }6 _. VGAMEGOLD - 20000
4 `3 _8 t5 y2 U  S% oSendMsg 6 项链升级幸运失败!/ Z1 P; S/ X+ e" f+ |( M
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
3 m" T) Y3 ]7 \$ oAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 30 Q& U  [% }/ F" P
ReturnBoxItem 3& p) E. }; I' J. l
goto @main
. D- p! ~5 y1 X4 ^2 dbreak
+ w5 A% ^9 W$ s& K* }& e  e#ELSEACT
  b$ H; N# f7 v! F& qReturnBoxItem 3
% s2 P9 ?. F! D& ]MESSAGEBOX \\你的元宝不足20000!
9 e3 B0 q( G+ H8 B" x. v$ w" k9 Fbreak
5 q6 `. I7 M5 K( s' G; m" w;==============================================================
# ^# D1 u- M: L8 ~% f
9 m3 }" w; x2 s- V

1 W, t. P& H" s[@幸运1]
4 N8 a2 P! g$ S# o  I$ c$ C, Q#IF( g- o9 U9 _; L: n; O5 F
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>" t# b6 D! T( d$ |
CHECKITEMADDVALUE boxitem3 1 = 13 g3 @& x) @( f' W- {
#ACT
+ t/ v; y9 o$ Y- ESetUpgradeItem 3
3 O9 P! S+ i/ \; V3 }#SAY3 Z/ D/ ~9 A3 r# H6 q, J
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\6 e) K6 v( V5 S9 I5 q
<ImgEx:11:92:93:94:148:400/@强化幸运2><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
0 u) L4 Z( D4 e9 H+ V# [<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>9 s0 S  S( C4 N$ C: ]% a5 h
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
) q  k: ?0 c4 E2 P- G<text:30000元宝:-45:328{FCOLOR=56}>
% l( V$ }0 ~1 `1 {7 P. M<text:60%:-100:353{FCOLOR=56}>7 O! l5 t' P6 Q
#ELSEACT
8 r* v5 N& q, ?$ j; RUNALLOWITEMINTOBOX
7 f& F  q- \3 a9 Z( @$ O* lMESSAGEBOX 没有项链装备!!!!
# v0 S9 |& `8 [$ n, e. J- _break
" J3 Q6 p% q, N8 V% q3 N: J9 q6 a' O* w0 O( S

! d3 R+ Y  U& F. Y" I( n; ~[@强化幸运2]( r, M/ K- b4 h& m7 U$ K
#IF
, J. S9 i! l+ t5 S( y8 C2 j; Y1 Erandom 10
+ H2 m- g: g& m2 D3 K+ zCHECKGAMEGOLD > 29999! ^1 [, w. h4 Z6 e6 ^5 E& T/ G1 m
#ACT
/ Y, V0 O+ e. Q# y* HGAMEGOLD - 30000
3 E5 J$ O/ k" {6 O0 E. GCHANGEITEMADDVALUE boxitem3 1 + 1  x$ B) J9 b  H9 n5 Q! Z1 a" P
SendMsg 6 项链升级幸运成功!, Q8 R) I# \2 |1 d2 l) R
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
& b& t6 p  D/ d" J/ {6 FAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3  T9 e* W: u! p
ReturnBoxItem 3
' C4 u) ~# l+ o$ [0 ~goto @main
% Q6 v& s$ x& M; [: ?9 y0 sbreak
; W) a' [7 `5 t  C  z+ C1 L/ N. Y2 Y4 M1 z

9 {' V( E) ^4 c#IF1 _$ T% r7 ?' c1 w( r5 ~) n
random 5
" i5 B; O+ E  B2 ^CHECKGAMEGOLD > 29999
$ ?& X& S% }# J3 y+ H+ H#ACT, f" L+ P' s! Q- g$ Y% y% i& F( k/ P+ \
GAMEGOLD - 30000$ H2 A, t2 v- d& ~  z- g
SendMsg 6 项链升级幸运失败!
2 u. t$ n) s. @6 E/ o7 y* CAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3: F$ ^' @! W  d# d# D6 t
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3* a  F& @! v) x' f5 z% e8 t, e
ReturnBoxItem 3
8 r" t5 e  C6 s3 {; Y! {4 i6 Qgoto @main
( q6 Q) k0 h9 m9 R- {2 p, w) Ibreak
' E% f5 X# @. y
" O% Z3 n" k! K" u2 E$ \2 I

1 J) Q, z4 c4 _' g#IF% Z: Y$ z: O7 X$ M: S6 K
random 4
9 a6 h" Q7 y0 F6 N+ l: xCHECKGAMEGOLD > 29999* L4 _) b2 K( ~9 K  Z/ N9 O
#ACT, M- ]1 B2 t- H5 M% K
GAMEGOLD - 30000
. f( U6 g4 Y$ Z& T8 e! T2 t( mSendMsg 6 项链升级幸运失败!
$ A* l6 O. P8 G( `; X0 oAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 30 Z* L" z; g0 W0 _
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
. t5 F. H' `- `, R) iReturnBoxItem 30 x7 [0 e+ Z$ N' A& ^
goto @main& S. V% m. A5 q% ]& s( e: ]
break' ?4 J, _7 ?  n3 b/ y4 g

# A- Z" Z5 y. f5 W+ e+ Z
7 G; o7 u  B8 h4 g
$ D9 G5 v, S0 I1 E
9 I- Y7 j% |( c5 n; p( A+ f
#IF
+ r5 t5 [& J. u) }random 38 q7 L, A2 Z- v0 J4 [# q
CHECKGAMEGOLD > 29999! K" p& R& l, s- Z5 d' I; J
#ACT
1 \7 t5 D: g( P2 a4 ~9 TGAMEGOLD - 30000
+ @- a: R1 E# ?5 ?9 }: bSendMsg 6 项链升级幸运失败!. L3 I! a& X8 t
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
& `6 W# E+ f, YAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
0 E  N2 a6 r7 QReturnBoxItem 3
- C7 D7 Y1 [! ~goto @main
" T. q- R! n* A4 S7 T0 m. J  Hbreak
# c0 _; Z  B5 X7 t9 D( ~- m- l$ t3 z9 j" b1 V+ Z
& M. N; D2 H+ u, N1 P
#IF! Z5 N# e6 y$ S! d. Q6 i, T( R  I* v
random 2. w$ I) Z1 @2 D2 w
CHECKGAMEGOLD > 29999* \$ F9 r( f/ X% |, z" K  u
#ACT7 g) \# T+ D, j+ c: G
GAMEGOLD - 30000
  P/ L! N4 z9 N; w, c+ e5 ~SendMsg 6 项链升级幸运失败!8 b. ]/ ~& Q2 W4 e9 i* p
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
* t) O+ a. N- y3 UAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3. D6 J. z+ F9 x) a
ReturnBoxItem 3, C4 S# U/ g/ [  n# c5 l: ?- p, f9 T
goto @main; s; o+ P. h$ q! M( \
break( g  _8 @( @+ \( X

1 v$ I' _$ _* A

$ J, j  i4 m1 a3 d% m; G$ ]. ]( n0 m1 U  q* t4 Q$ S

1 q& v$ v  v( }#IF
- h" w% s0 u9 i# [- Rrandom 1
  [5 H3 H$ G2 Q2 I# S" _( uCHECKGAMEGOLD > 29999% L1 ~9 w) \8 x% V
#ACT
' A5 H5 @$ d: ?, z1 E) Q) SGAMEGOLD - 30000
# x% Q6 T% b: s  i/ ESendMsg 6 项链升级幸运失败!
4 ]6 G' R. m9 q# z' q) z! W( AAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
+ q- M: F& [5 ?9 l1 z9 [7 wAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
  J" _# B4 y$ N* P% G' r/ ~) mReturnBoxItem 3& i' R! _5 [+ {* M2 b6 N
goto @main
( X2 ~# V6 |  I, l% vbreak6 ^" `% d+ t7 i$ r( L
#ELSEACT
; Y# A, `& j. _: a7 W: ?4 LReturnBoxItem 3
4 f, z. y, X  E" @MESSAGEBOX \\你的元宝不足30000!: q* q) Y# L3 k9 E/ a" v! t+ i
break
( t1 S3 F2 J2 x! _7 C8 c;==============================================================- H+ S9 Z- H$ M3 }/ e
) v  |  F$ u: S" K

- O# A8 F# G7 P/ R0 f5 o" ^[@幸运2]
  X) Z# F& \) q" \! @# \8 W4 o#IF" E7 C" Q, p% O! y! S/ H
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>- a- {/ O& F) P- R% H% u
CHECKITEMADDVALUE boxitem3 1 = 2
; S; J: ]7 a/ q" R& k  [#ACT
; u7 ^5 k$ t8 G0 A/ s$ `# H# u- l% LSetUpgradeItem 3
$ |6 z6 ^9 p' V5 I) o& i, l8 j#SAY
3 I( A% `: l0 e1 ~, @<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
6 t# u4 k- }& A+ l<ImgEx:11:92:93:94:148:400/@强化幸运3><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\+ ?6 }8 p( @- W  V; {  a9 ?
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
/ W& W2 b; X& j$ S3 _& P<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>: [& T! W# J$ s, a5 ], z& f' o
<text:40000元宝:-45:328{FCOLOR=56}>% R1 d' u2 i) D4 F1 K
<text:50%:-100:353{FCOLOR=56}>
' b" `/ l, W5 _#ELSEACT
9 [2 Y/ s, f$ P* O, M& Q& u5 d. iUNALLOWITEMINTOBOX* r8 ^* x( K0 P3 U2 g4 @3 b
MESSAGEBOX 没有项链装备!!!!( d8 \4 K# ~9 F0 i/ `/ n- c8 z; I
break0 }8 G& O$ x- f7 S1 g- N
" b4 F, z+ }! \
3 |8 @# ~# z- y7 v0 |# Y
[@强化幸运3]6 Z9 D0 B4 k- ]% z) g" t, ^
#IF" s  e* g; s9 o* f& k" Y7 w
random 15
( B; T1 ~+ K  [& BCHECKGAMEGOLD > 39999
8 M" b7 ^* J: A#ACT! h$ r& L; o  L
GAMEGOLD - 40000
  N+ ]. t' P% QCHANGEITEMADDVALUE boxitem3 1 + 1
, i: l) z5 G$ ~* f' |% L2 ~SendMsg 6 项链升级幸运成功!
% Z& L+ w1 x; mAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
' G/ q0 R6 O) h; `% sAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3+ Y( v- P, d( K
ReturnBoxItem 3
1 l$ V& f! y% U/ [# `goto @main9 _% L" s) f% Q& n; f$ p/ X
break
9 }2 u- y0 @. C* K6 i
9 C& Y( |2 T& [- r1 L- a+ p

& h* o  H" N8 X; \  o9 M1 S2 y#IF
' p6 W4 ]% N& d+ H5 |random 10
- j) |- D) ~  X& G5 r1 aCHECKGAMEGOLD > 39999; _4 q, I+ J1 s' i5 v
#ACT
; b3 S' D' A& |$ FGAMEGOLD - 40000
7 `- ~- Q5 R, Z5 ySendMsg 6 项链升级幸运失败!; O2 _7 s% x: ~3 V, V& P( Z
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3& P) E9 S8 m' C) m
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
" T% Y3 a6 _1 ~& E" oReturnBoxItem 3/ o" m6 l+ D( d5 H/ o
goto @main
6 H/ l, q0 k# T& I* O( z7 d; W# tbreak
9 ~2 `% C0 z% k% M& Q9 e& `& v
1 X8 j* Q, m# \* _/ y, l3 C8 M
! q) L" O6 M5 {. F+ d5 C& _& `" Y4 u, _
#IF4 C: ?. D3 e- F4 l) @. O8 l
random 84 I- F& n* ?0 U5 @5 c2 c  f
CHECKGAMEGOLD > 39999! Q( E' s9 z9 B6 D3 ]# H
#ACT
" r  b' H( T, wGAMEGOLD - 40000
' m  q# m( C1 z1 K3 ISendMsg 6 项链升级幸运失败!
& ~. d" i  d& G# c3 u9 TAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
+ a, [: L& }4 |AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3! F. q$ Z( x* ]1 D7 [6 ^' w8 V
ReturnBoxItem 3
; C, o* |: O' U1 A9 S8 ]3 S4 wgoto @main
2 k* r2 W/ R: b( g- q% r# K' e& W8 Qbreak* e4 Y8 K3 E6 m  I
+ t+ g4 `1 E! b  J% d2 w

& [$ A- [; J0 D  P#IF4 w4 Q1 U8 Q9 k' P9 B$ ]; ~
random 3: @- y7 b4 n& c! i8 i
CHECKGAMEGOLD > 39999  _( j' x9 I$ A6 M/ `
#ACT3 G2 q! |2 m) d3 {# G4 U2 L( K  ^
GAMEGOLD - 40000
6 a9 }9 U3 Q( H( h4 y& B: X& E' H7 RSendMsg 6 项链升级幸运失败!# i6 u: Q' X* a- a9 A/ C. }
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3$ ?$ F; J; K5 Z5 N
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3' ?5 t. v# z& I0 O
ReturnBoxItem 3* i& A  C: O1 `! {% a
goto @main0 {& g7 f8 Z0 }3 c1 g3 v
break
2 ~+ b+ k3 a& |& r4 \" G' m, Q2 n7 H+ A. t: q' Z3 y4 D* h! A+ i

) a, \& c, ^$ v5 B% M" a0 |#IF3 u4 N( v4 s! Q" b( n4 T
random 1" ^9 i( v$ H3 N* n) ]6 \
CHECKGAMEGOLD > 39999
( D! a, Q. j: ]4 K) x#ACT$ Q1 u. L0 L+ y+ v" |0 _
GAMEGOLD - 40000
( {2 s5 u, o" ~. nSendMsg 6 项链升级幸运失败!
; y4 G6 B9 t# V6 e4 s  W! hAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 31 Q( {4 [7 q, }) Z$ }
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 31 p- o4 N& M' W+ Q! `
ReturnBoxItem 3
2 y0 I+ ~# E, U6 Sgoto @main+ r* J/ b6 a: c, r6 d
break+ x  r$ }( n( @) k) Y6 }( Q; U
#ELSEACT2 U! `1 c# |% d" I
ReturnBoxItem 38 U& N1 Y# l, L9 B1 {$ s
MESSAGEBOX \\你的元宝不足40000!6 S$ n) Q7 Y) T2 ~3 b8 |
break
) Q/ c: m3 u# k; h" E  [;==============================================================, q: \1 I; r+ f
[@幸运3]
0 ^5 Y9 T5 Q5 z0 |' z* `#IF
4 X5 g6 J) x' q& A9 lCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
; ~( Z. ]! V* b' q: V: VCHECKITEMADDVALUE boxitem3 1 = 34 u% p+ W: V3 [5 v  w0 n" T
#ACT
/ l+ ]  R( P2 SSetUpgradeItem 3. i' {/ F* {5 N5 f% P( q# D. M* e
#SAY# c" L6 ~& @6 K; v
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
6 l* N' \& B5 k<ImgEx:11:92:93:94:148:400/@强化幸运4><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\$ _! y& G( }' o
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>: K- e$ X6 O" ]0 c
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
+ `8 T4 x, X  v0 N. N<text:50000元宝:-45:328{FCOLOR=56}>
; }. K% |8 d7 C: z+ z/ K( q<text:40%:-100:353{FCOLOR=56}>/ i! n, X! L5 G' k& }3 E
#ELSEACT
  \/ c# U- |7 u3 NUNALLOWITEMINTOBOX
# Q8 W& M* d' HMESSAGEBOX 没有项链装备!!!!6 L( D8 s, u2 o- Q+ d
break
* [+ H, \; @. R" m* K
9 m4 i# v) w7 [: r

, z6 C/ R0 t- w. c3 s5 z# R- A  F0 _[@强化幸运4]2 h: H1 A1 X* A7 {/ d7 P( a4 o
#IF3 `1 f% B8 w' l, I5 E, r" V8 y% H
random 20
: _- k$ |; e8 g; [1 I& [$ V- eCHECKGAMEGOLD > 49999
8 g7 }3 n5 _4 }3 g#ACT
) m% a$ s; C. ~6 I1 f( W$ EGAMEGOLD - 50000# F: C7 w& G) w
CHANGEITEMADDVALUE boxitem3 1 + 1! z2 T- u  r4 o8 s8 b9 e4 s" [9 @
SendMsg 6 项链升级幸运成功!
$ z4 \$ m: V8 Z) T. kAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 36 `. H% c/ V) D8 a
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
; C: [+ t! R3 t* f' s* m7 eReturnBoxItem 3( u/ B! q3 a/ f9 G
goto @main, P+ H  R2 }0 U6 K: ]! u
break
9 j7 B4 Y3 ]: _& h- e0 x  a% p
+ ]. x3 x% l  B3 ^
: F& b8 [6 N3 _* w  g
#IF; m& `, V- g' o, g0 j! s
random 184 i/ j' s5 o0 z7 N) |! ?
CHECKGAMEGOLD > 499992 g! F6 u. t0 ^1 }6 Z2 c
#ACT
- `4 x& ^$ J- z0 E- ~! }4 LGAMEGOLD - 500007 O6 B% W3 \2 `$ y
SendMsg 6 项链升级幸运失败!* A% B2 A, Z) R* N) L% `4 b
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 31 i- ]( V1 {6 s
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
) V% H  h! y9 G" `7 Y9 YReturnBoxItem 3
  K, d2 J& T6 Q. z( @goto @main% ?9 M5 ?/ W; d7 j$ s, W2 a/ N
break
: y5 x( b: ~8 d9 |5 v, E% ~
3 i1 s7 _$ N$ Z5 t- ?# [& A
2 f% ~3 I5 g6 U
#IF7 S7 [# q+ k! [$ s4 L. B
random 157 A) ~9 x8 ]( c1 u8 X* P& N
CHECKGAMEGOLD > 49999; b. E7 l- \9 Q
#ACT
! E- Z, P' v% Y# \/ jGAMEGOLD - 50000$ ?( b: w8 Y; H2 X3 S& X% E) Q
SendMsg 6 项链升级幸运失败!7 w& f: o! R4 p9 j& _% h/ G2 f
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3: Q2 g7 S8 U% |; Y% R
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
, S4 C6 E: Y  ]5 I3 W+ p+ ^) \( @0 B- XReturnBoxItem 35 B& N9 K! }- }6 B
goto @main" z) O% ~3 ^+ ?2 v2 X
break
1 e1 P; T& W% F! G$ E  g/ I3 _# j7 M8 B( }  R

- `( N# ]6 J! N- H$ G% o# S#IF  m1 z4 ?6 N; [. C) `) g
random 10
4 w8 S$ q0 d* v& K! ?CHECKGAMEGOLD > 49999# Y& C9 |% s2 T1 O
#ACT. ]. y' h$ t: ?8 e
GAMEGOLD - 50000
0 G1 u  M1 F; _( k* g5 @+ MSendMsg 6 项链升级幸运失败!
  D+ r) ^( t6 x8 cAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
! b: `- t' w* d$ q4 o4 j: j; eAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 36 }' F8 s# R  @5 F  Q$ K3 N, H% u
ReturnBoxItem 3
. A5 \' P% o- ?) z8 Pgoto @main% }5 R( Z( C0 ~, G! X5 @1 h
break4 R5 X5 z1 V& G, X$ k* }. f/ x
( s" \% F3 p# N7 t& j/ o. T' K. x

' _0 k2 s1 ?: T( @# D0 D#IF
+ c& h% j' R$ Y: B  k8 M6 Drandom 5. N  k8 R3 i" s: s- o, _0 z6 d. r, K
CHECKGAMEGOLD > 49999
' P! ^) d$ l: v2 K$ H. ^" F. v, R#ACT" _) {; X+ u* a1 H/ m( m
GAMEGOLD - 50000' s8 Z1 K9 e+ t$ ^. ]# f
SendMsg 6 项链升级幸运失败!2 ^" [) t, k+ ~) H0 K; v
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
7 {, n% E( W8 a5 U% }AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 30 B7 l7 v' r5 [) Z
ReturnBoxItem 3
  |8 J1 w5 |* ]9 y9 E/ Qgoto @main8 I' ]! Q; L' w  O
break: @! p- m, {* i6 H  x+ P

* Z" T- D3 g- m, v

6 ^, u5 c. @* O  c; w#IF# A7 Q3 Q* T4 j  S# y$ _
random 3
) b- {. _# |7 V$ |, DCHECKGAMEGOLD > 499995 O' o; Q# J& v0 V
#ACT4 Z( A2 k/ T+ l$ G
GAMEGOLD - 50000
9 i, z! R! A2 J0 }$ xSendMsg 6 项链升级幸运失败!
4 d# x5 |* g5 R3 I: UAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
* T* q7 A6 C: c( C, z* w: WAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3# ~* E: i& o0 N/ l5 E* D3 [4 s8 A
ReturnBoxItem 3
7 _+ Q. A, x3 f; E) n' G" dgoto @main0 t! F. B$ }4 m& B' l& [& l
break5 D7 R: E" N' Y" {
- g6 \8 `! `) p" x& R
' O% K1 T; X- ~. ~( [! M
#IF
& O# D/ @$ ^! zrandom 1# d% O; Z; ?+ M6 c% B
CHECKGAMEGOLD > 49999
# D# M) r% X6 i, {#ACT
6 {7 l: S& z# k* K3 R) M( g; ]GAMEGOLD - 50000
0 \" Z, K# C2 ?" ASendMsg 6 项链升级幸运失败!
" k* t1 I" J! J- _8 m8 g+ U# u; \AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
/ h. Q' e  L: L( Q7 LAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
0 S5 c4 D+ J9 l! S, \( ]# x; hReturnBoxItem 3: e$ b9 _* ^! i9 b
goto @main
. ^1 D) Y: b' x% Z4 H" ~break5 W- D: [/ w9 B) j5 ]& E
#ELSEACT
8 h, T. z6 ]" y7 X( `. iReturnBoxItem 34 I4 p4 @; I! X% S& x) R8 v
MESSAGEBOX \\你的元宝不足50000!' Q: [- f: r6 W, s
break  w; k* I$ @* f7 x) X' i& T% _7 F+ E
;==============================================================! f9 K+ a/ w- k- D" e# @
" t' s3 G. r. Q$ p, g+ a
  V. [) T/ i" B. ^
/ Q3 g# O. p, C' e5 w6 x/ `
/ Y( w: H* E0 W  L
[@幸运4]
5 V; w) ]3 D; g#IF! w$ B( J) G4 N+ K4 J
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>( g- H2 V/ x' O( C/ l5 t5 ]
CHECKITEMADDVALUE boxitem3 1 = 4
: j: m4 V1 T5 o! |#ACT
$ g# N6 H& s8 x$ X* N# @SetUpgradeItem 3; _8 L0 L2 e. B1 X# B1 k
#SAY4 h# G! H0 p, M' A1 K
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
5 _8 ~, |% U8 d" W% T2 \3 j9 Z<ImgEx:11:92:93:94:148:400/@强化幸运5><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
' J+ e6 w& Y3 O) |# ?" p) M+ _3 e<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
+ p8 I4 H3 I4 z. o<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链># g8 v# S1 E0 \1 \  }6 `* _5 I8 U/ n9 c
<text:80000元宝:-45:328{FCOLOR=56}>5 U5 o+ ~# c& s) ~0 Z0 Q( ^+ b
<text:30%:-100:353{FCOLOR=56}>- G2 M, {/ ^) P. S' u6 K" o
#ELSEACT
3 R  j% s& r0 [! SUNALLOWITEMINTOBOX
9 t$ s& u0 Q9 q& O# k+ K. l$ KMESSAGEBOX 没有项链装备!!!!
# t4 |, |% |0 v/ o0 u0 Fbreak
, a  Y$ @4 [/ X
9 y" T5 s& z; @: @) ~6 n2 l6 }9 U
' C2 A+ n$ c! E) C0 t$ p3 H. B
[@强化幸运5]
" F0 H5 R8 L6 }' R2 T3 b0 E. ]6 _#IF
5 ?3 B1 V3 X" `6 D" K- M7 M& m) Qrandom 70% l. w5 v9 ?' B! }8 P
CHECKGAMEGOLD > 79999* K9 f4 l1 N; _- n
#ACT
$ }& B/ e# U6 xGAMEGOLD - 80000" N$ |7 M& x( L( S5 ^1 x
movr P50 2 88 i5 O2 [6 x  u7 ~
SetNewItemValue boxitem3 0 + <$Str(P50)>/ u& `" C/ r! g- {1 _
SetNewItemValue boxitem3 1 + <$Str(P50)>0 }6 |8 N$ P8 M& |
CHANGEITEMADDVALUE boxitem3 1 + 1
3 ~7 z- P' z+ S6 w/ w* i3 K0 g7 wSendMsg 6 项链升级幸运成功!
' p1 v9 m+ i4 ^' S! H+ U, JAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 32 |6 {5 U, I/ k& B  [
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3( Z) P1 f  Z* E
ReturnBoxItem 3/ X1 Y) x% G: w/ \0 A/ Q
MOV P50
- l# e0 N# I4 W3 w7 w) }& P" i/ sgoto @main4 Y( a6 w* B; m7 A
break% @4 K2 u3 b4 j! r, D

- @2 ]' [; e& u. }0 G
* j7 }, S+ s8 s* T" M0 ~
#IF
( ~0 f  P( `. Prandom 22
. M6 ?- G9 b! t2 FCHECKGAMEGOLD > 79999+ b1 N! X. \4 {! y
#ACT, h6 i1 S$ I0 n& V7 N, o$ R* n
GAMEGOLD - 80000# }9 n- ^4 M6 Y, \+ a: ?) c% y
SendMsg 6 项链升级幸运失败!" w! h5 F- P4 p5 V, N6 [
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
4 t3 [- K* a3 u: B) NAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
7 t! T+ y% L0 d2 q: B* @/ F4 ?# `9 UReturnBoxItem 3
  _; m5 y6 y- @0 Pgoto @main
8 p* F! q' q6 K' c) }break, `. c2 n- {0 O7 |- m" i
2 o" B2 v; Y* h% `& B# _8 b9 v

; @, x7 i& @8 D#IF
" o- Q: [/ [+ S8 Orandom 25
& q0 a8 g5 y. F% T- xCHECKGAMEGOLD > 79999
+ l' d7 Y! G" i& p#ACT
! [2 \7 f" K* X; ~/ \" ?" w' a% gGAMEGOLD - 80000
7 w" H3 J; R8 Q0 RSendMsg 6 项链升级幸运失败!
: [' M1 v, L/ k+ C" {; dAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
' [) G1 ]$ i! ~; aAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 30 g! ]0 C$ Z( @5 V! q6 Y# _
ReturnBoxItem 3
# f9 M$ T. `% H% [% S/ Zgoto @main
- z* H, V- V- pbreak
% A. r% B+ f- h# `; |% D+ b7 q3 F4 X6 S' C: Q

4 |7 f, N! i8 Q0 [: p2 j
5 d: l8 o5 A1 _4 M' l; m9 {

! s1 S( b4 v* Q- B6 H, Q3 g8 I" Z) t5 t- _# L# s- T' v

0 W4 Y% t7 ~- I' g" T#IF# V: o5 N3 A6 E" O7 r" g! a: u
random 22+ m" [( D* \$ [8 Q( ^8 f7 ~
CHECKGAMEGOLD > 79999& ]4 e. \* \5 i1 f% K
#ACT
- s5 n7 a* d7 h  cGAMEGOLD - 80000
. G5 T* c1 G# y3 W& f+ [) kSendMsg 6 项链升级幸运失败!
& W# c5 [' l1 b5 i# w" @6 uAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3; U; S( l( S5 b7 N2 w
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3, i, p4 U- j) x" P
ReturnBoxItem 31 e1 t0 w; ?1 _5 I+ y$ |& K& ^
goto @main  I$ z) ?; z& D+ _* _5 ]4 M
break" E" s" U; `5 Z: ?; c. a. Q
9 L: A2 Q  P# Q: t0 B
( g7 ?+ J0 o" N! V

; b' `& g3 H' C$ r2 N& c) i9 u

, p4 P: F3 j5 S) ]6 q#IF; ?' ^+ T! O* \- x5 u) L
random 233 M2 A+ Y( k; J' L" ]  J
CHECKGAMEGOLD > 79999
$ P% i6 T% o; @: p, @& \( |, Q1 K/ Y#ACT
7 k$ x1 n( {! \( Y* g7 zGAMEGOLD - 80000$ c5 x1 q; v8 G/ b7 E6 x/ |
SendMsg 6 项链升级幸运失败!# k+ n; m) q2 q" \' Z- C- B' B
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
1 }" i7 f. e9 V$ KAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
0 q0 ^. g$ a( ]. b8 y" u; y; pReturnBoxItem 31 \2 O$ i/ Q. _  P8 K+ S% \
goto @main1 ^" p0 Q( s5 O
break$ J3 K& n* B. r2 r
) N9 y2 X# P8 g. {6 ^# _
% S* p$ J& r5 ^

8 o: v4 {  s2 [# A

0 m, Z" y  L9 Z+ h( D#IF: U) i; d" ?6 K# c6 f" a
random 22) U* y) |( H$ ~" y! r
CHECKGAMEGOLD > 79999
+ b2 G4 M1 v+ ]  E! J) @& r/ V#ACT  q3 o2 X  `0 t* G/ y' ^" Y3 C
GAMEGOLD - 80000
' x4 f9 |& Y8 I! K: [4 e' USendMsg 6 项链升级幸运失败!* V+ h; P, S- n- f2 b7 w
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
, c2 @. T: Q' BAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
7 K9 ^/ [/ s& h" y1 g; {1 aReturnBoxItem 36 {7 ?6 J  n7 k5 n+ y0 `7 z
goto @main
, V9 ~: h' ?: L7 H" \0 u6 F2 x; rbreak' |2 n7 @5 T+ L( A, [6 v8 f1 r

9 E% {: j: N, X" @- @+ d# V' h
; p/ W; l! M5 C6 \% A7 |
#IF
1 j+ z; S0 K4 K- Irandom 18
% I, k. T2 s+ ?3 v7 j3 TCHECKGAMEGOLD > 799996 X; O8 G0 ?, h- [- S1 u
#ACT; ?6 j& g; `8 N9 d2 v
GAMEGOLD - 800007 O' b% y2 V, B; V
SendMsg 6 项链升级幸运失败!1 M0 }9 G; i9 w  G8 A
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3. p1 b/ D. Z; U  ~- w; B
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3' f* p" K7 k' o! {6 Z/ l& O
ReturnBoxItem 3
$ h1 Y1 ~) v6 B# Cgoto @main$ L4 R* w' a8 d+ l  u7 H
break
8 M% [. e- Z: \5 ]
, {$ L/ Y1 h( i/ ^8 s
1 Z$ c. p& h0 I  H* _
#IF/ c4 d7 f; J1 J. n1 I
random 173 A2 A9 r0 d" I# D+ h0 ^
CHECKGAMEGOLD > 79999  L7 y2 X6 ^- G! B# M1 y" v
#ACT+ A- x  n( o2 c5 _5 P+ _
GAMEGOLD - 80000+ V6 ]. _7 t+ Y. s
SendMsg 6 项链升级幸运失败!. Y$ q6 @; o* d5 A
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3+ C3 A0 Z  l/ S1 y
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
1 U& B5 D$ L7 @: KReturnBoxItem 3; [# K2 x; u  T/ I
goto @main
5 C! h& N* a  |break. ~  T- U, C% D2 x. G2 [0 s

. W7 R8 `, E# a% y
4 `$ O; C# C! m1 s; b
#IF# z& U$ f: l; A- B
random 16
8 \( \6 ?& d) Z9 G; K5 m( mCHECKGAMEGOLD > 79999
( T' u8 ~( k" k4 \8 Z$ ?; d#ACT
; j1 D5 U. |6 G+ m* KGAMEGOLD - 80000
: ]/ u  @; Z8 l1 [SendMsg 6 项链升级幸运失败!$ ?' i$ f2 l0 p/ |
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3+ Y$ `. _6 t8 {6 J& }# ^
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3& Y: p' E6 [* e5 _
ReturnBoxItem 3) e& t) [) b/ I, e
goto @main
# y8 g7 Z. Y- Y' J! r! L  ubreak
9 A& N) f# ~1 e; p- {( n
7 T4 @/ b- }4 ]$ l! ]3 t6 F

2 Q& S/ h* L; \. _$ M* Z9 l) a#IF( Z/ S- e2 o1 \  @* a( ^0 U
random 15- z8 m/ R) C# a8 |+ ^  {
CHECKGAMEGOLD > 79999
5 o3 i( t; C) C" ?$ h5 V8 D, q#ACT' a4 i  B8 d  T+ X. M- a
GAMEGOLD - 80000
+ D" D! o( p5 p9 f2 |. TSendMsg 6 项链升级幸运失败!, j2 g" ], h8 D) D
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3( E3 L) Q1 R8 q9 ~  d
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 37 M3 ]0 W" t6 m% z
ReturnBoxItem 33 w& |7 f) |8 F5 l6 v
goto @main
' ^) A  }+ ?- F: h  nbreak
+ u) g' N% m5 ]/ k: f4 B: ?! r2 A0 T- v/ X5 K  ?- x$ ~- t8 u
" O: n; d9 B1 y% N. Z8 G' E
#IF
6 M5 T1 t4 s4 `8 Y$ {, _random 132 V) _+ o4 F* s" T
CHECKGAMEGOLD > 79999! ]4 C3 F/ D. i6 Q% F: }
#ACT. N2 C5 m' ]4 B; o
GAMEGOLD - 80000
  W8 K9 h9 u% v1 [" q5 VSendMsg 6 项链升级幸运失败!2 K* a# {: K1 s( h. M6 \
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 39 P7 b, @3 w, t3 o  ^* g5 G
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
0 N+ Y8 Y2 I0 ^+ H0 N$ k: N1 WReturnBoxItem 3# b' b3 r3 r& p2 U- E% s
goto @main
( y8 `3 u; a8 h) k2 F/ N+ W" zbreak
6 r/ ^) U2 c0 I, O  f3 K) M) o+ m' A3 ]# o5 x! L

7 t5 S( B. S( E3 _#IF
6 p0 m" `5 p4 x& i# J  Prandom 12
; i6 j2 {! K& [( L, D3 kCHECKGAMEGOLD > 79999
; Z& B) _( \: q* A+ N' G#ACT
9 Z  d/ Y3 O4 n$ kGAMEGOLD - 80000
7 E* W6 S& v, s9 ^- OSendMsg 6 项链升级幸运失败!3 ~2 h' u( k8 X; [
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3" F& p" T& Z  d6 w6 h. V
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
. m' F3 \9 ?% P' y) S2 _5 l7 f( W1 IReturnBoxItem 3
- d3 S: Y( _5 B$ y. `. Q8 t0 igoto @main- U: [, Y9 h* K( p  \/ P
break
8 S; e& d% i  j! n
0 }. y+ b1 Z8 W

" i' C8 t0 V5 \" E- C( w! Y! i" g6 U6 P% h#IF
0 f, g- Q! n. i$ Qrandom 8
$ j* n3 z9 |3 P. oCHECKGAMEGOLD > 79999
2 C5 ~; ^# o: u1 B( n8 {" u1 i/ v#ACT9 @+ c- Y/ P! Z8 c  X
GAMEGOLD - 80000; `6 B& H- v% e
SendMsg 6 项链升级幸运失败!0 f, `: F$ _* B$ K3 l
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
) a1 a" @3 V' f: \3 I* RAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
  v& S6 e, o+ q  n& ]: Q6 w; f; aReturnBoxItem 3
9 o8 ]2 b$ |. ^4 [; Xgoto @main
9 x- O- B' r/ J, Cbreak
+ b( a# r5 ^# g' _, b# F3 c) k; F7 D! e: j4 N* K. l( v
& X( A6 {0 l; P! P0 z
#IF
: D8 e, p. ~; x  e0 Trandom 5
3 \- _$ x9 J0 l: T! PCHECKGAMEGOLD > 79999
0 k; y; L( S) T6 r1 R4 V. P#ACT
' K: f% y: k  L6 kGAMEGOLD - 80000
% K$ v0 C+ m- S8 x4 _# cSendMsg 6 项链升级幸运失败!7 `7 L1 x" f1 B0 Y. L0 i9 z6 V' t
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3+ v) q5 @1 K1 f1 `- X: W+ p/ }
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3' z2 n  K* S+ [4 t7 v; M5 k8 x7 L6 b9 `
ReturnBoxItem 3
! f/ q( E' m2 h9 Tgoto @main' I7 \- t1 @. H3 w" Y
break2 D* k; h2 b% Q. V6 E. d

1 R6 }/ t: H$ `! R7 [7 Q
6 x* ~1 A4 W4 P, `2 D
#IF, ?- Z3 C" F# K8 W
random 3$ w6 Z/ T. s! Y6 }  Z3 U5 m: B
CHECKGAMEGOLD > 79999' }, f8 M8 b) t( g8 x* X  L
#ACT6 j8 H8 A3 D/ P, B4 U" A
GAMEGOLD - 800001 ~* ]2 s- n' m, W1 k. ~# g5 X0 [
SendMsg 6 项链升级幸运失败!8 L- \& g: T8 T- n4 z+ Q/ f
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
! J6 [0 d7 k5 B8 O3 v- ?% qAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3: W  t% N& f+ O/ F& n% y
ReturnBoxItem 3. U0 M& l$ a; l2 m: x' I
goto @main
7 c; ]- B) M0 y2 p& Vbreak
7 j* I7 B  a( x% F9 d
. W7 M( N8 n/ j# x

& p4 Y! m2 S' p1 T# t0 G$ o+ W2 O1 ]#IF4 H6 I  E8 T" ~( |& s* ^+ A
random 1- W, F; S! B3 H
CHECKGAMEGOLD > 79999: U1 a1 {2 L* d5 L* \" Y7 X
#ACT+ ^( [* X* v* o; ~+ m$ c- v( V
GAMEGOLD - 80000
# S" i5 W! y1 y' R7 J5 ~3 V- qSendMsg 6 项链升级幸运失败!
3 h" @; l# x* j% d, |7 _( XAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3% C# I5 j+ A9 q- M  J  ]2 F; H
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3# h0 A# }6 u4 [7 O4 f* v
ReturnBoxItem 3! r0 u) B" k5 i& J0 q
goto @main
, u) R: I1 a( i' _( P  [break2 Y3 F  a4 s+ u* _; P& B& x/ _( I4 t
#ELSEACT
+ N/ u  I5 j. l. X0 `( \) BReturnBoxItem 3
% d5 \8 E2 d8 Y+ _6 A2 ~MESSAGEBOX \\你的元宝不足20000!
# q. ]. P$ p/ l/ E. dbreak
* n3 _  u+ X6 w  K; ^" G;==============================================================
! F, C8 |$ k" M. {7 H! k  \! v" e; I

5 E$ e% g/ z8 W, t[@幸运5]- \4 d6 q- H1 l6 L6 |6 q
#IF, t3 G5 u# O" E4 H1 z( B
CHECKITEMADDVALUE boxitem3 1 > 4' h! L! S  J  `$ W- P; V- ^
#ACT
0 f! |! @% S5 r3 O1 p; LSetUpgradeItem 35 u! u) i2 A, I* J, E! Z
UNALLOWITEMINTOBOX
$ z, N9 o) Q& v2 _MESSAGEBOX \?\?您的项链已经幸运5了!!!!5 E5 z! w- x+ P" k. ^/ t7 P
goto @main7 w  S. G1 P( [: P
break& ?+ h9 y6 {. _" `; q

& r2 j% G. ?( e  F! R" e2 a0 O

, O# H1 T' K, T$ b0 _  N( M8 z1 a- O8 I2 V  J; [
/ k' i. T7 M* r3 E( ^& ?& ?) T
: |: L3 L6 g8 {3 I1 ?5 y
  d9 w) r$ u- _/ }* m  v7 N  G
[@幸运转移]9 n& ~3 ]1 X3 [2 V& L% J1 W" L
#IF- J- K. a" q* C" {
#ACT
3 m/ e' m4 M2 l. E" [" f3 OOPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1
( N, d1 G+ ~; B$ F1 \  J$ X' B$ e#SAY3 K5 @/ `/ ]) d
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\
8 u$ S/ Z: B' a; i4 o3 E<ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\
+ h) c1 I* [/ w& ?1 j) {; v4 V<ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>
+ Y2 R+ `3 P7 I0 O
" w& k  E- u/ u) ?$ i
; v) u4 E& S  Y! M
<ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>
. P* [  _; P3 ]& R. [* y<ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \
2 L( P! C; c$ q
$ q' k% A0 U0 h2 _% h# m+ M
2 }- l! \) @3 D$ E, C2 J% F
& I8 Z1 a/ H: Q! g& H  l: N

5 Y2 P- p4 N* e) _
) f8 @) E! A' F- J2 _

) e, l5 ^3 u, @7 {+ Y0 v2 m3 |. g& @# X. ^& S

# _2 g# d# H" h& ^% m3 M1 R1 @! m* `( C% |- f* w
; ^  |  {7 _# y

# M' ?2 ]6 H+ S  u6 g7 ^

4 H5 m- k* b7 @/ Z* k! |0 F2 |/ C1 ^3 ]" I( O$ l

5 n0 T. R; f' W% m) d' J% m[@ItemIntoBox0]" c' ]# N& m5 p0 r6 |, C
#IF* B  E" g8 `7 ]" `* m0 G9 J
CHECKITEMTYPE boxitem0 <$BOXITEM[0].STDMODE>, X9 K2 Y0 a0 K, ~- Z: V7 w5 a4 W
CheckItemAddValueEx boxitem0 > 4 0; \" @" t/ Y9 j
#ACT
3 y2 P- `2 ~% ?7 {4 Y/ rSetUpgradeItem 0
2 W4 A' n( P0 {, H+ r* vSetUpgradeItem 1
. U" `8 T* F/ J. QGETITEMADDVALUE boxitem0 1 <$STR(P11)>: q5 }8 I8 ~, v7 v$ N& O8 p; d
GETNEWITEMVALUE boxitem0 0 <$STR(P17)>
% C# @& v8 d) p- a4 d5 lGETNEWITEMVALUE boxitem0 1 <$STR(P18)>
, f- X. a$ W9 _3 ~: X#SAY% i5 d1 D! l1 e1 n
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\: _! @0 B; E- Q$ {  R1 N
<ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\) ~1 f7 ~6 k# {6 |0 z
<ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>
7 i6 B" D1 x4 H6 A
( @5 r/ I5 \9 {6 ^+ K- N% A3 I

- d! U! x/ ^, [<ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>
) E8 i. G6 W# u3 {0 ^4 u. i. t1 S<ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \6 ?) v) `8 n3 c4 {% l. K( W0 ~
<text:炼器精魄X1:160:280{FCOLOR=56}>
7 v- u8 D5 N& d#ELSEACT
* {. ~4 `0 Y! n3 X$ UUNALLOWITEMINTOBOX0 ?$ c% H2 s/ e" G+ X4 C
MESSAGEBOX 没有附加属性的装备!!!!% V) e  I9 e/ a+ ]8 F
break. ^6 i& H; B4 V8 d3 C6 N$ ]4 [" K0 {+ \
1 p! p" W/ i; F4 ^7 P" F; j
0 _5 Z2 q3 f$ T/ i  W$ D
[@ItemIntoBox1]8 I  p4 X) y# k7 n' x
#IF
* n  f: }8 ]2 c) L( u2 U1 oCHECKITEMTYPE boxitem1 <$BOXITEM[0].STDMODE>
5 t9 b9 E: _7 p& G3 _" c5 Q#ELSEACT
9 U: Q7 s' }, d" s6 i* FUNALLOWITEMINTOBOX" D2 N( e; x. `  W. M
MESSAGEBOX 转换必须是同类型的装备的装备!!!!
" I1 y" X& `0 l0 x9 cbreak! V1 _* j) o; h/ A  ^0 u
#IF' X' @: d* z- T- f
CheckItemAddValueEx boxitem1 > 0 09 t0 s- w  y  q* |6 Z9 z
#ACT! ?! {! w8 ~5 f) Y& q! O
MESSAGEBOX 装备有附加属性继续转移会覆盖原属性\是否转换? @确认 @取消
" n/ ^0 S& h) w3 M$ c, ^# C0 i2 k+ q% B% Q+ P

, ?5 ?8 q  W# d  v$ h: a# V
  b( ~4 Z! c7 ~# q9 f3 V: ]/ x

1 g& k( \/ j" M- ]8 y" ^+ s[@取消]
; O8 C: |1 w" q2 m% Q#ACT2 K1 @" _% a; V
ReturnBoxItem 1( P' V! k2 o8 Z6 T* P
BREAK8 Y! L: c% X$ v6 f1 |

% \+ v$ G- Y+ _) P

. @/ X9 g0 T6 F* j' Q1 `
/ q+ X, e! F8 I$ Y$ g; w
' m) d; V5 {1 a3 l) l/ d5 c3 f
[@转移]3 g. ~$ a* y! [" l
#IF7 K$ `0 n+ ~6 w* Q. W  b
CheckBoxItemCount 0- W& M' N, w" H9 D9 `6 T+ V8 b
CheckBoxItemCount 1
! O% F% w; B$ C) u8 i: x8 m. v2 _CheckItem 炼器精魄 1
9 @8 P; Z. \' K: @' F, J#ACT5 Q( @! z5 _6 J  B7 y' ~
Take 炼器精魄 1
* T# s0 s* K' d: S+ }1 z1 t) ?SetUpgradeItem 0
/ d' r2 f6 t1 f8 N7 ]SetUpgradeItem 1
/ G. L1 @% K7 _0 \SetNewItemValue boxitem0 0 = 0/ J( s. X$ S) Y  y) u
SetNewItemValue boxitem1 0 + <$STR(P17)>
% A% l0 n) A& R8 p) E: uSetNewItemValue boxitem0 1 = 08 ~9 ~1 l' h1 N, E/ R( N1 M
SetNewItemValue boxitem1 1 + <$STR(P18)>( L3 t8 ~4 t; M, I
CHANGEITEMADDVALUE boxitem0 1 = 0! j" s* B  \( S
CHANGEITEMADDVALUE boxitem1 1 = <$STR(P11)>
$ Y( i& _0 `; H7 C7 v9 V8 GReturnBoxItem 0
  h$ g" Z  r# n1 n  q0 wReturnBoxItem 19 I4 ]& m) `4 a2 n
SENDMSG 6 转移成功!9 q$ j0 p+ f$ H% M6 G  F2 @  U
CloseBigDialogBox
$ I8 d% v# Z1 g$ B  {/ vCLOSEMERCHANTBIGDLG0 r+ u- z) k' d4 b% m
goto @main
8 B0 y. X; ~0 j" Sbreak( D) ^' ]* \9 {
#ELSEACT9 y, w. F& i8 A# @
MESSAGEBOX 你没放入要转移的装备!或您没有炼器精魄X1!!!3 N' p6 ~& f# p" [2 D, v) _$ t
7 i+ @% K1 h6 [3 k
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