& G/ Y5 g3 U8 x0 b# N
V) u4 z& D; {9 s9 B
7 @" V$ n0 J' s, V$ d- P( c5 T i, F
1 s% r' I! p1 @+ Z" _. v, n0 q' x: j' F
[@main]5 Q, i- X( `' ~) T7 q6 n/ e+ l
#IF1 b! j& P$ @; u5 s# `! Y+ p. ]
#ACT
8 X, C K' x9 K& ?4 @8 H- D# IOPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 1, s. m5 |; t( `5 G4 o; y8 N# |! n
#SAY
) r$ B1 h$ t9 N3 _( b! o<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\# k- U+ U* p5 o% {
<ImgEx:11:92:93:94:148:400/@确定强化><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
4 ?' e( a2 N3 L. u4 z" j$ @<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
) ]$ B% k& H9 l5 b# M) B4 _0 W<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
- d/ K3 `4 N5 h3 Z
+ ]* p' ^( @* R' x: ?2 \! ?* n0 ^1 z
[@ItemIntoBox3]8 u8 {1 I1 ^7 l" B3 ^8 q" X9 Z
#IF
2 P h; {# K5 u; PCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
1 e* d# F& V5 J, S9 ]' |' k5 zCHECKITEMADDVALUE boxitem3 1 = 0
# P, y; O) h8 G2 ~7 X3 J#ACT! G: l2 _' |: a, S& d
SetUpgradeItem 33 H7 ~* g6 g% b2 o+ s a2 e6 e
GOTO @幸运0/ f: F8 z$ p$ l$ H8 q6 r5 M
break, x) }& y l- j* g: X
7 P* K. R2 N: S- y, \$ s% Y( p
1 w# L# W1 u X9 f; a9 o0 u& G
#IF4 G* b |7 o8 ~* ~
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
2 Y" g4 }0 l" e* t lCHECKITEMADDVALUE boxitem3 1 = 1
% Y! A; c" u& h& ?# S& U, a#ACT& j$ l9 }! D. C: g4 H
SetUpgradeItem 3
: T$ O( R, Y! X7 {GOTO @幸运1) [. g" c* @9 ?1 _- n/ _/ e, {9 j
break/ \2 T. L, x H% }/ f% M
; J# e( _/ F6 I
/ p5 c: Z/ M8 p#IF
8 r' N3 s6 _; }" O! b3 BCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
6 f. {0 H6 U' T1 I. e2 B; o4 dCHECKITEMADDVALUE boxitem3 1 = 2
9 P1 \ V8 ~( z, V" L8 y#ACT
( j" q& t2 k q% }! o eSetUpgradeItem 36 a! o7 k) q6 |# |
GOTO @幸运2! Z" Y/ X( q* O3 K' V( y4 G- P
break
) ]8 l" Z* N8 ?1 A' [
: ], k/ S$ H4 d" w4 \4 r, p9 x/ h% B/ g6 I8 X
$ v( |; I% f' K& J1 a: t) [5 ?
8 P/ T* `4 G5 c) @. B$ o#IF! q) r- d4 R3 C' ?2 K1 X
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>$ e. Q7 R$ S* I+ Q& W' Q4 y
CHECKITEMADDVALUE boxitem3 1 = 3
" n/ H7 c) ~; g& W#ACT1 d2 }: T" v# B6 H. r5 B% [: L* o
SetUpgradeItem 3
/ W7 m) h, W9 B7 bGOTO @幸运3
8 z$ p2 h8 _( X3 r& rbreak, g- p! a: @0 C0 z2 G4 Y
" Y7 f! S5 t4 {$ G4 J7 F* N" t; g) T& f5 k6 Y8 w0 a5 B
#IF: F* X( e6 B" H! c: V
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>( b2 S0 o( s5 |8 b- }1 V& T2 D6 y* R
CHECKITEMADDVALUE boxitem3 1 = 4 X' o+ i5 |7 F/ v0 V) ^. n
#ACT! J5 S6 L- u& ]4 b+ Q5 \7 E
SetUpgradeItem 3
9 h6 y0 T5 u1 c% M5 @4 {/ K! SGOTO @幸运48 R! i& p+ C7 c$ F3 K7 K9 ^
break4 J9 g, e1 U* k; _; J
& N) U/ U, x" j6 |& V3 S- `% L: G( c! X; J) ~
#IF
- w6 z7 K1 S7 C: {CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
! v0 b% L# t- R+ O* \5 XCHECKITEMADDVALUE boxitem3 1 > 48 [' m) P8 n7 `! k( s, L# `
#ACT. G* {. c+ B3 ]* \' H
SetUpgradeItem 3
7 B. [$ d5 h$ V, l9 C1 X( t+ LGOTO @幸运51 w. C! r2 Z0 R( c* f$ h- F
break1 x, ]. J S* e) w) P4 ?2 e
1 f: H" V g& F- V9 j8 E4 @) Q
6 u4 p7 v. }4 o6 G
& g# O6 ?, r7 v* n
: H. C& F, b+ \& R8 j% j2 r/ e" x1 y2 C2 z; W0 P
$ R4 G2 \9 z* d1 d$ g! [! M7 B;==============================================================1 D) \" ?# ^) t
[@幸运0]
( `+ x1 r# f+ t1 J+ x#IF
. x/ {4 [2 \4 b! @CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>6 W- w1 R4 t; ~" w) F
CHECKITEMADDVALUE boxitem3 1 = 0
" @4 r0 B& G# ?4 O* Z#ACT2 f- {0 f8 P- \5 `& j
SetUpgradeItem 3
5 B8 u% n4 i4 V2 z! y1 d#SAY
" S# ?: i& G. w4 S" s# H<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\' p, m. E4 {: M) O U7 U/ r
<ImgEx:11:92:93:94:148:400/@强化幸运1><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\7 r# R) p0 o, R$ u% O
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>* x* O0 R5 `% [0 V9 ~* e* ]' d
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>6 M; m( i7 \! V
<text:20000元宝:-45:328{FCOLOR=56}>
% v: v. ~" o# v+ w( r<text:70%:-100:353{FCOLOR=56}>6 \9 Q; g5 ]9 i: P4 `
#ELSEACT4 S9 z2 X" J7 v
UNALLOWITEMINTOBOX
* p# Y+ f J) }8 WMESSAGEBOX 没有项链装备!!!!: [! o0 z+ h$ O8 ^2 Y, X
break
3 W# ?: R$ L5 A8 {# ~% r' [: [6 y+ o
5 f- B- E2 O8 M# S( m: e' B0 H
[@强化幸运1]2 R/ e7 U- w, s
#IF
* }: M7 R% ^) N/ l/ trandom 2) i2 J- I2 l3 I
CHECKGAMEGOLD > 19999- V" [. b: t+ Y% S, w8 r* p/ q
#ACT) i' ^( }. U: n
GAMEGOLD - 200006 r: r1 n: A* x# B4 q/ z8 p7 k
CHANGEITEMADDVALUE boxitem3 1 + 1% W: F6 M; i3 v
SendMsg 6 项链升级幸运成功!
) J' W% l7 r0 B, ^1 s+ j& a3 cAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 37 }: X5 }8 R$ ~" n# N y0 B, j
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
+ l8 m0 T- T0 r% O# r4 vReturnBoxItem 3
, ?' q3 }9 q5 [) B! rgoto @main
% }+ ~; X) `+ s8 d! h, y& _break3 |3 f$ P/ c/ Z' p. H! X: A$ \
4 U7 g; E* p- S6 z& [7 G
! p2 k" t m L& x" P#IF4 q8 T+ H) _2 w2 S1 ^# Z
random 1: w1 A& J9 z4 h% x u
CHECKGAMEGOLD > 19999
0 |/ V4 A* B- y9 ] ~2 E5 ~#ACT0 g: X/ ]- |0 Q
GAMEGOLD - 200009 e3 }: d) O+ z* |1 q+ o6 v& y8 f
SendMsg 6 项链升级幸运失败!
( p7 A( \( y* H( h: w+ |0 PAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3, ?) q, P2 k8 g: U" Y( [% f
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3" V% m( B1 k* @6 {3 y, ]+ X& x! L
ReturnBoxItem 30 O3 w+ x4 a- A' E; ?$ x' r
goto @main4 J* m5 j9 G( F1 _' G7 R* s( |+ w7 ?7 L
break( z: h& l% P& |& Q( n; F
#ELSEACT1 _: j% Z- n7 _; V V" x/ y6 H
ReturnBoxItem 3
) u7 c! Z5 i5 k2 p' mMESSAGEBOX \\你的元宝不足20000!
& C: v4 c' q' Q" z9 F" \, r Qbreak
; M$ h2 F7 ~5 J4 A# J- Q- B;==============================================================7 l3 W2 V2 c: U4 M
8 v3 [, ?* Q8 n. d6 x3 e% D9 r
6 ]8 m# U$ u9 q8 t3 ?0 B* D[@幸运1]
) k4 ~% x$ ?2 |: h6 [- R#IF% S1 n$ n9 j( g. x% c2 O
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
4 K* u2 }0 a' J* y' g SCHECKITEMADDVALUE boxitem3 1 = 1
* @$ `: [ b8 K# J#ACT
- R% B& T5 ]6 ^4 T* h( YSetUpgradeItem 3 k, R6 [2 x5 X5 T% l
#SAY# O1 Y3 o% b: `5 ~+ P# C$ L
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\2 P/ X1 @8 E/ d
<ImgEx:11:92:93:94:148:400/@强化幸运2><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\" V& R b: h u! } v2 z
<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
% M3 T, M$ ?. L. i7 D! s<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
, \3 z! w& {9 |: r, `: x# B; J<text:30000元宝:-45:328{FCOLOR=56}># a+ T% A9 u+ R5 I! \3 H
<text:60%:-100:353{FCOLOR=56}>& E) N$ n1 r* n3 n" s, F
#ELSEACT2 h, P3 W2 V6 X4 a* z$ h
UNALLOWITEMINTOBOX
/ E0 c1 I0 M: k& E& K* h( j2 pMESSAGEBOX 没有项链装备!!!!
; |7 U! s- I; u6 \! L5 F8 e! obreak3 h! l A) i- I- B
9 S5 Z# |! p% Z# K r: I
' o5 Q: k1 g" Q! {) ]' y2 F4 F[@强化幸运2]' w7 E0 H% \& z) E8 M
#IF0 E1 ^, |( O Q/ N! Y; Z, `
random 10# u9 T2 ?6 V, G. y) v
CHECKGAMEGOLD > 29999! @6 Q6 W! o9 ]+ M U
#ACT
$ F0 D" D3 N; W- o! b' V; WGAMEGOLD - 30000
. R, \6 N9 q! z- f' g% _CHANGEITEMADDVALUE boxitem3 1 + 1) _0 Y; z3 F" M. N" I. v
SendMsg 6 项链升级幸运成功!% R y$ f8 U7 H0 v( I: d6 y( q
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3! p: e$ l( m5 h/ d* |
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
" ~+ X. n# Q* v; [4 bReturnBoxItem 3
! l; [" P7 }/ Z! qgoto @main
4 `' s$ @ V W- i7 Ebreak
" i! S$ I) n3 k5 @# g! h1 m) G' i* u+ N" n
1 i/ w. ~6 H5 U8 D- i" G J5 r
#IF
1 m9 f: D+ ^: b2 | C" K3 Urandom 5
) v9 R; H8 p( D; B' w6 m' A2 GCHECKGAMEGOLD > 29999
% ^/ x( i; L3 V/ ^) H#ACT& `, J1 B0 `) m; b( Q' t
GAMEGOLD - 30000# r- w& x4 T& Z' l+ s% O/ m, S: m
SendMsg 6 项链升级幸运失败!
. n: h9 @5 `0 @& S& O+ XAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
; K. d% ]5 h# J _+ HAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3 k4 I! \! A) s% D+ L8 b
ReturnBoxItem 3
; J0 D6 [+ ^& \5 |+ v; ~" h6 ^1 Mgoto @main
( }( |3 s' d, N% |break
/ I9 F4 d6 b1 o& F( H5 h4 ~; E3 ~( R
! t4 K0 V$ W6 A( K& F( }* ~5 O#IF
9 Z: |. X# Z# Qrandom 4( x% [, J3 n: o7 N
CHECKGAMEGOLD > 299995 u% B6 P: u- B& r
#ACT
- u$ z: A: F% u2 H: ?5 g- WGAMEGOLD - 30000) z1 C5 W7 @6 o* j0 F
SendMsg 6 项链升级幸运失败!
6 {0 ?1 |7 |5 T! y, K4 ]' gAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3, n- c# n$ i* A9 F
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 33 a; }; Y" l* `; ^$ p
ReturnBoxItem 3, V4 T: p# I4 w
goto @main! R9 X$ e4 }7 c o5 l( k
break
; N! X+ I/ @: x$ ~# J, l% ?
* ?/ _+ |) s& O2 Z0 r; i
3 o) M' h- w( {# W) g% J& w6 n" L) A& }4 u8 _6 ^4 N: I5 n J
) q- N0 i8 Y f7 w#IF
! z9 T0 R8 o, I* Rrandom 3
2 e. n! m7 H; `. e6 S% j# i/ iCHECKGAMEGOLD > 29999& N" d. W3 U7 B% Y% v# _
#ACT
2 m' Q8 O. U' q; N; x8 E3 ~( }GAMEGOLD - 30000+ f( r8 a4 `4 s) E! F, z0 J
SendMsg 6 项链升级幸运失败!
# X- O/ t% ]# D9 Q3 f2 qAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3+ p* l) C( m5 G$ l3 F' |
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
+ ^; A' o: }0 g9 \* VReturnBoxItem 31 B- B1 W0 k# p+ ?9 b
goto @main9 z( o' Y+ d$ E+ X
break
, t# F9 j# f B9 f6 P+ ^
- b/ u+ ]* U/ u! G) |3 C9 i0 j
#IF
1 Z; v5 K3 ~4 A7 [& W& Grandom 2, m& t! N$ r4 W0 ?3 Y0 M
CHECKGAMEGOLD > 299993 ]/ ^6 c3 [& D: w: Z5 H/ n
#ACT
) `/ Z# ?* z/ m/ iGAMEGOLD - 30000
/ c- {( Q' w5 V; LSendMsg 6 项链升级幸运失败!. f4 P6 Z. d; |8 p! v
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
" ~$ J# [- j* @4 K) C% CAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3( K, ]- b0 Z. A( |; r3 W8 c
ReturnBoxItem 3& e2 x: ~, A0 Y9 a; m l2 N& F
goto @main
9 }/ d4 ?7 {7 h9 Lbreak
. }4 t# D! r* |- p! U) Y+ W8 Q- y
: `8 H( o- n3 h' a8 D
* {) s! c6 C% o% o4 i5 V( O" E
' l" y* Y4 Q) a+ a. {2 v o" d
#IF
& S8 e2 J* l F& T" ?9 Frandom 1* e. z1 G: u2 T/ N
CHECKGAMEGOLD > 29999
}( `: i# E* S$ \* m5 K#ACT* q$ p3 ]! L, f% y2 a/ `5 G: j, c
GAMEGOLD - 30000
% y& ]* J2 [7 z3 t# n* gSendMsg 6 项链升级幸运失败!
8 ?% l; h2 G" z3 E, D! K# c: \# ]AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3/ c+ ?2 r8 y3 Q$ P
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
$ @7 C8 W, G. C+ ZReturnBoxItem 3
- N6 `4 V0 D: ^& x) x7 ugoto @main0 u' D' L0 a7 E1 `7 F7 m* q( r
break
! v1 Y" y8 Y4 f1 `) i7 u9 M: f#ELSEACT
9 h; i4 Z# s4 nReturnBoxItem 3
- I- J# B0 @/ p( }6 W2 P0 ]MESSAGEBOX \\你的元宝不足30000!; `0 M8 k1 Y7 Q+ }: u9 ~
break7 `% `+ O8 Y. V+ G( v" g# m8 a
;==============================================================
% A5 E- E( Q% o8 f; `3 A9 i4 J
% P) g* d! ~' q' K) I
# H. ?7 {9 ^- h% X; D+ M$ ~) d[@幸运2]+ L9 g& P7 d* n6 B
#IF) Z/ i! Q3 l# |$ a& F4 C3 w% [
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
' \6 R+ \, s+ f. }CHECKITEMADDVALUE boxitem3 1 = 2
8 z( x6 A& `9 T6 K#ACT% o! {, b5 ~# ?" K; f
SetUpgradeItem 3
* r F4 G; N2 X6 ]* L, q#SAY6 l/ T0 b$ E! \6 Y" z
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\% ]% X: ~; V# S: D( p
<ImgEx:11:92:93:94:148:400/@强化幸运3><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
, C7 T- s3 x8 P/ x3 a<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>; l$ J0 p2 n3 a
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>! U; e+ i& L0 y, N7 N4 r
<text:40000元宝:-45:328{FCOLOR=56}>
/ M- Z6 p. u* N. {6 I<text:50%:-100:353{FCOLOR=56}>
2 T4 S( e& Q/ v v0 l7 H& J#ELSEACT7 |! c) k' Q9 U
UNALLOWITEMINTOBOX0 W5 K, L% H2 I
MESSAGEBOX 没有项链装备!!!!
- f; m9 h; t* C' V3 [' Ubreak
. e+ s" j w, q/ n1 U) k3 N8 X/ A8 n
- I! {4 S8 d$ X, k& e[@强化幸运3]
, _' U7 ]% H9 P! X! R* t- Y#IF' c3 A. E+ ?* ?
random 15
R% I' ]) a# ^ @CHECKGAMEGOLD > 39999* I* ?( w# S2 Y( W7 U' s- `" y; o
#ACT) [' w8 w9 F, l9 ^
GAMEGOLD - 40000 N) b1 {" @ X# I: f
CHANGEITEMADDVALUE boxitem3 1 + 1
, J4 l+ p0 r' Q d, ^SendMsg 6 项链升级幸运成功!, K+ P2 f1 u, X, A
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3/ p9 J+ \6 v8 H3 A# _1 }/ n, h
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
3 r! A# I3 z9 S* K2 iReturnBoxItem 3' q% r( o+ E6 Y9 j+ t( Z2 x
goto @main2 e" D5 m% |5 ~$ U
break- g6 p# q! D. z0 s: L
% p2 {* l" h: t
8 c. l4 e/ l" S+ T# H! h. B9 }2 i I
#IF
+ F4 G' P' h4 F/ e# p% V3 d7 irandom 10
7 m8 P3 q- v% o& D7 p/ ]& f2 tCHECKGAMEGOLD > 39999& e) n% n8 w Z+ l9 P
#ACT3 L$ C8 J7 {4 H. t& t7 g* L7 }8 _
GAMEGOLD - 40000
7 R4 r1 ^) _ m# {( m0 ?SendMsg 6 项链升级幸运失败!7 ]# R4 }$ j; B& r0 n8 u% R1 |
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 35 W, r7 Y8 A# F& g I: {+ j
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 31 v: d% a/ l2 D2 U- y E7 i+ p' c
ReturnBoxItem 3, n. g: |8 F0 E" Z
goto @main
6 S2 G6 h3 x* E+ H7 M1 Xbreak
# r- s, }! J, V; v8 Q- Q, U, w: l5 ~! A+ q7 `* C
# x8 _( v* Z, Z: Z+ d% Y#IF+ | B4 |! c- ]
random 84 h( h7 s2 y6 v4 H. L
CHECKGAMEGOLD > 399999 Y4 l1 q# A( W2 u
#ACT( v* N3 U) \* ~) t
GAMEGOLD - 40000
$ G3 q$ t, C6 L: D5 a/ \SendMsg 6 项链升级幸运失败!+ h. _5 f8 g7 v1 T! O
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
# B5 [, N' ~% s4 w( r: \6 N! \AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3# j+ O0 S! o/ S! k2 s2 S* C7 |
ReturnBoxItem 35 \& |$ M5 a( O
goto @main
1 f. ?& f( k6 q& n( [0 N6 O3 U; Ebreak/ `" D8 e, @3 G6 f+ l
$ l6 e3 Q1 o$ N6 w8 Y9 ^6 u$ \: Z1 m$ \) B% q7 m
#IF
& T7 {4 ?: u! t ~random 3
* ]2 z: u. p% P" UCHECKGAMEGOLD > 39999: _& L& Z8 D" n" c9 l5 [9 Z. j9 [
#ACT, Z6 \8 m4 _: G/ i1 a
GAMEGOLD - 40000
" w3 m% |* Z6 RSendMsg 6 项链升级幸运失败!
- z' i& B( u3 r" O: S5 ZAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- J/ _! r, D0 Y8 B+ ^4 AAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
% K' @6 q5 [+ x4 Y! PReturnBoxItem 3
& K# l! s+ E$ P. W2 I/ rgoto @main; T' ^* G1 ~, ^3 g
break
) z; p0 C7 g6 {) p
2 b* [2 @" s& D2 \. ~1 P! T
4 M! x: s# {$ d" Y# F G% A#IF- l, u; I2 z: }& v
random 1
7 ^5 @3 i, r# d& ?CHECKGAMEGOLD > 399999 ~; d: f8 |: G R; j1 C( D0 a+ b
#ACT
. F- V2 y3 T- N0 V+ o5 X6 ZGAMEGOLD - 40000
1 x7 Z2 V( C& v1 n6 P- ZSendMsg 6 项链升级幸运失败!/ H I7 f% v4 x! S |
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3( X8 o* Y7 X; \5 d5 U9 }5 B/ Z
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
6 M0 I; j( z6 JReturnBoxItem 3, L. X4 Z9 E- [: g( s! r3 O; q% o
goto @main
# ?: ^- _$ h+ R, h0 l* Y+ r$ nbreak
4 z; l' L" E# [) f#ELSEACT
- w: L# N; W( `' p+ RReturnBoxItem 3( k7 d5 |$ t/ V7 k
MESSAGEBOX \\你的元宝不足40000!
' g' C" K( w) O, @$ Z0 Zbreak( y: I5 f, c0 {7 f- I
;==============================================================1 L% C- G+ T, v$ w1 K8 Z3 Q6 E
[@幸运3]" n8 X8 |. g1 {" S
#IF
1 F, E0 G4 ?. s) \3 e! h4 aCHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>% i* S3 y6 }3 M" s% X/ I) v$ e
CHECKITEMADDVALUE boxitem3 1 = 3
Y; z3 T. ] O( b1 P+ v( m#ACT
7 Q i& L0 D# m4 {/ q4 n8 s7 BSetUpgradeItem 31 N2 z* a5 N8 n _$ {) K# ~
#SAY( b# m2 _- a8 E
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\
, r Q# v O) L5 D) \9 A/ v& q7 n; [<ImgEx:11:92:93:94:148:400/@强化幸运4><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
, Y+ p6 D4 ~) r6 |' y<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>0 i9 U% ~0 W: z7 G
<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链> `( H9 z9 w0 @: \- z$ d6 ~
<text:50000元宝:-45:328{FCOLOR=56}>
+ |* G9 Z5 C% d/ d<text:40%:-100:353{FCOLOR=56}>+ H7 S. c2 Z' Q" y- _, n
#ELSEACT0 r) s" i5 R0 G" k7 G
UNALLOWITEMINTOBOX, E* h0 K7 t8 b) m
MESSAGEBOX 没有项链装备!!!! h" J! E0 \$ V; d/ l4 N# b
break
( \/ l1 _+ I- J8 p: z( z
, U" s0 j, U/ Z L' P/ w
* ]9 j7 p. g! o[@强化幸运4]
M2 p4 [0 d4 `4 u0 G( s1 L#IF& }' H1 @5 n* i/ T' k8 H
random 20
+ ^+ i, n9 z, F1 T5 u0 P4 CCHECKGAMEGOLD > 49999 F7 |" u. u2 y8 O( c
#ACT x, [ b2 r" ~4 E1 P9 J2 d2 R
GAMEGOLD - 500009 D+ C) M t! X$ T$ E& D
CHANGEITEMADDVALUE boxitem3 1 + 1- D" d4 O! O5 F' Y& V7 y2 O& J) m
SendMsg 6 项链升级幸运成功!
! v0 U( [' \# L* x+ d. Q( Q- f: gAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- B9 K: @8 r1 D& l' VAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 34 T3 V: ~ k6 ?0 V+ U4 j. Q0 Z) E
ReturnBoxItem 3
. W9 c3 E0 F1 H: B F* Ogoto @main
2 l H S6 m' H5 j; k1 rbreak
; v$ D# w3 k% a" z0 i& X/ G! w
" R& Q/ O9 \) b8 P1 g4 N
4 m1 E+ y$ \5 c# ?" l9 w9 n#IF" c1 n+ w$ d# c; z
random 18+ w2 R5 E: y* Q1 u# S
CHECKGAMEGOLD > 49999
J" M, O Z5 t9 L* x, ~9 z! X3 _8 C9 e#ACT# I) H5 \0 ^1 j% K* t2 T" K
GAMEGOLD - 50000
5 u( ~ [' Z/ k/ RSendMsg 6 项链升级幸运失败!
; A* J8 D, g+ m* P! sAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
9 ^" {! C6 U3 E; pAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3) B2 s2 ?) \& U
ReturnBoxItem 3
0 `7 i0 `2 h+ X# G" |goto @main
" Q& u& b) j8 j0 A1 Ebreak
6 f2 }) P. w. v! `& `7 C! A
7 P% Y. a0 H' B' D( K, w- k4 T+ h1 D: M0 w' L
#IF. x( U' {; o/ L
random 15+ R K' X. Q* x. ^0 _# c! ^5 u( s
CHECKGAMEGOLD > 49999
8 L; o* ^5 R, p9 V#ACT7 V* k; ?" C `) Y% V5 }
GAMEGOLD - 50000
' q( T4 [* V5 B6 ^( U1 c" YSendMsg 6 项链升级幸运失败!
# l* T4 x2 X5 j, DAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3& ^ r0 F' A/ B- j ~, b
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
% ^0 Y0 n0 f: EReturnBoxItem 3+ ]+ Y2 C* ?. T, T7 L# W2 ~
goto @main
# ]/ _5 ^7 P8 {; R* j0 j0 Sbreak; s) G0 S! t, R) x6 J* p
6 a3 o# {! V# W+ O
' O& y9 n# k4 J; o
#IF
& c3 ^; B* G- j0 Frandom 10
& s3 O$ J4 _1 }! U( D. q* gCHECKGAMEGOLD > 49999
+ T) g6 c0 F4 b$ L4 e& K#ACT
" [0 k4 L- z$ o* j: Y) Y3 [$ ^GAMEGOLD - 50000
9 i0 |9 Q" s6 Z. a" H3 }. ISendMsg 6 项链升级幸运失败!
K3 O9 Y; ]' i! O! {+ S8 fAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 37 | [0 x! v: q6 ?
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3- d" `: R2 `8 C, o6 X- h/ C, I
ReturnBoxItem 37 F+ m' n+ T, P3 J( g7 O, d! p- t
goto @main
, X. M$ w! [2 S6 ?+ F& B8 Rbreak7 s7 w4 ?: x$ E. _& k* u1 ?5 C6 K
/ j2 D2 q6 W- }5 G
. S3 n) W; ?3 @0 t0 O
#IF
3 b$ n8 U w; Y9 Y, o) R, R2 ~4 irandom 5: D7 Z2 H" _( V* \- e
CHECKGAMEGOLD > 499994 E9 ~5 F" y# A* K/ b x9 }6 P
#ACT
6 B- q9 Q5 x/ z0 C$ k+ eGAMEGOLD - 50000 O8 a- H. O' {0 Y; ]( f
SendMsg 6 项链升级幸运失败!
. g7 D) G1 \; |( [3 OAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- _: K6 i* O' M- w, wAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
: C- G5 H. J* n& @, yReturnBoxItem 3
\( S; l+ y# G8 Q ~: wgoto @main
/ b* ?+ t' U: `" m9 c( M; Obreak
; ?" j' J/ j% W+ u8 z, x/ ~0 j I0 S8 D& o! d) u" W
- c7 C6 |) _! h. A _$ f3 ~
#IF" l3 F) H$ S( A" i0 z, J% }
random 3/ k. V: U: |. Z- e. y5 V- O4 t
CHECKGAMEGOLD > 49999" e% }; [0 K t0 O3 I' i/ a
#ACT7 ?$ b3 }1 B# i$ [, {# Y( Y/ t4 q
GAMEGOLD - 500008 R5 E# \" c" x* ?
SendMsg 6 项链升级幸运失败!! h# t" t4 t7 M1 K4 _/ ^
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3& H& _" V) {) q
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3; I0 E9 r0 W: d+ e
ReturnBoxItem 3! S* J- a# F# L+ l
goto @main" w; t# D2 M5 {. ^! f8 z
break0 ~4 B+ w4 Z4 m8 n
/ U; p' l }, Z
% h% w* W# g/ e: W#IF& L+ n2 J: I) o! Y* q; h; J) _2 I
random 12 E% i' J( k9 x- W
CHECKGAMEGOLD > 49999
% j- H8 m' M/ k: L. ?2 ^#ACT
; H9 H9 l1 R/ M+ Z; X2 m( LGAMEGOLD - 50000
* ^& q( j3 G0 b! {6 @, rSendMsg 6 项链升级幸运失败!, b, R0 v d& W l" I' |
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 30 w6 x# U; t7 P5 q, [
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
* m. W0 T7 k) z' S" sReturnBoxItem 3
. q' s% R, k+ D8 o3 lgoto @main. L1 U) ~5 A' i( `* B+ w' F: l
break% N: Z$ v8 U* I4 g
#ELSEACT) X' I* C/ p+ G, ^: T- m: E
ReturnBoxItem 39 o. `1 Z5 V$ i6 T% ?+ s \
MESSAGEBOX \\你的元宝不足50000!6 b {6 V. n4 k% Y# n# u
break
0 I! a) ~9 ?# n;==============================================================
: ^' z& Z8 T7 Y. D! {! U( {- M [" T: C4 b4 S
) H5 F% z* q9 S% e9 A6 r
7 F0 e% \: f6 X6 P5 _' t* t$ t4 ]; v ?7 G) C+ c& A8 z" d, W
[@幸运4]0 T2 [6 d; Y) m& s5 v. O, H' @/ O9 X# M
#IF/ W! H& F# P$ p; T& u4 N; \
CHECKITEMTYPE boxitem3 <$BOXITEM[3].STDMODE>
9 `# }7 P1 @4 L# F0 ECHECKITEMADDVALUE boxitem3 1 = 4" E( x$ @9 L: `+ u) [( H& a. R
#ACT0 r( P6 N1 \9 t5 i- T% u2 ]- G6 }
SetUpgradeItem 3# A; k2 U2 w' U! U& E" h
#SAY/ Z+ i; v) O( l- C6 v) `& w' {
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1451:1451:1451:-5:87>\ W- R4 y" K4 I* h. i
<ImgEx:11:92:93:94:148:400/@强化幸运5><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-165:35:0>\
0 @ X% H4 m" M- J/ e<ImgEx:11:1460:1460:1460:35:20><ImgEx:11:1471:1472:1473:45:20/@幸运转移>
M' f* ?1 s' D6 P4 e9 d, D<ITEMBOX:3:-1:110:196:155:50:50:19:254#放入项链>
% x1 W" e& Q. D8 H- {<text:80000元宝:-45:328{FCOLOR=56}>0 L( t( X4 f/ d
<text:30%:-100:353{FCOLOR=56}>
$ K1 @$ `* N* E& D) j3 ]& Q6 u2 E#ELSEACT
9 T. t j; I8 p7 c) V# I) uUNALLOWITEMINTOBOX9 _) c% [ T3 I" g
MESSAGEBOX 没有项链装备!!!!
) | w0 ]9 r( Y9 obreak* r- n8 ^4 D9 X' p% |
' B4 L5 n+ e( q4 ^6 v X% G0 y/ y5 F2 m5 b
[@强化幸运5]
! |8 \: e8 O g7 L# L7 K#IF
8 N& |4 g" }: b! Q) F' \random 70
# v' Z+ [% l. J2 n1 PCHECKGAMEGOLD > 79999
4 [2 V" p, {/ v# o#ACT
% @+ a; P ~: @3 Z+ ^+ e' _) V# s/ SGAMEGOLD - 80000
/ |. v' x r S- } j$ ]3 v5 wmovr P50 2 8
2 F( b! U2 h! v) u/ a, K! Q% r" q% iSetNewItemValue boxitem3 0 + <$Str(P50)>7 J% i2 F& j7 A% ?# e; E e) q9 V
SetNewItemValue boxitem3 1 + <$Str(P50)>
+ Z8 A8 Q# y$ C( zCHANGEITEMADDVALUE boxitem3 1 + 1& z% l" z! \2 ?2 T- f
SendMsg 6 项链升级幸运成功!
2 U8 g& ~# o! YAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
, D* _+ M" T" \- M* o4 {AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 32 ?4 R8 ]. i) v/ D/ y- h `
ReturnBoxItem 3
. m8 d+ c' X/ ~; _6 J# wMOV P503 M6 [# W8 d- O3 \0 {1 B7 N1 e4 l
goto @main/ S' z- y& x" H$ y, t, ~
break! _* y; g9 ?3 W9 ]; l
! _ w) |5 l' N
% x- `- l J, Y5 Q" O$ A3 X#IF; \" E* T% x& f0 ~, \" g
random 226 l( s q: e4 a3 R/ s
CHECKGAMEGOLD > 79999
8 h5 F% V6 A% f/ G5 M#ACT3 s5 `4 y& S& n. @/ i' B2 Q O
GAMEGOLD - 80000
5 {. n$ c2 }8 o. vSendMsg 6 项链升级幸运失败!& [: {: {! Y$ W! ~! G( _
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3; D7 g- X# p) x7 F6 P1 }
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
/ y5 \- T6 u% a- M% j* H5 \ReturnBoxItem 3# D! S4 q# L$ q# \3 B
goto @main% J2 \" g9 f: T4 o
break
5 ?! o- D( W+ E/ |: t3 A4 m9 q4 {. x' N: I
5 z' G8 s6 y, n. P C Q. F
#IF& k& F5 n* S9 i$ R3 _
random 25
% b' B; J# D+ R! u. x, uCHECKGAMEGOLD > 799993 n3 h# B+ }( V2 V
#ACT; \1 ?% i) ~# `; a3 B/ L5 E" y
GAMEGOLD - 80000
5 I: Y9 v4 `$ r1 u: U$ aSendMsg 6 项链升级幸运失败!' Q0 {' Y9 D4 K" l" t& i
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
1 Q! ~% A7 e" K0 y1 z3 F4 D* VAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
- U4 G$ k" R1 l5 JReturnBoxItem 3
9 X& O7 X1 t; J- \( i* xgoto @main% r- R/ R D8 Z) P
break4 _, L& N$ @+ F* @
* ^; N* S! h3 \2 D0 ^; j3 l+ P4 k% b
/ z$ y9 P; m8 E0 }
4 ?/ C* u, P/ b7 }* w! _) c, o. }8 o
, c6 D3 ]2 ~3 B# R# l4 d! B
& u; h9 `, b8 `6 }5 A8 R
$ P# h( i |6 Q1 ?- _#IF% C6 U7 ~( u" f& B# ]' }: @9 y
random 22( h; U9 O6 `1 }1 H
CHECKGAMEGOLD > 79999( r7 a4 j' r. {. L2 ^) ~
#ACT+ u: b; U7 n8 \( \! {, l# M
GAMEGOLD - 80000
. O' P6 A4 ?- L) y" NSendMsg 6 项链升级幸运失败!
" {5 G. L& \2 ~AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 30 i* R9 j0 d6 F9 H% a/ b
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3( \5 P" n' ~0 [0 a
ReturnBoxItem 3" z& i# V/ P5 E0 Y0 i
goto @main
: L" d/ x$ G$ c/ i" L% xbreak
; v5 K, t- S& M( M6 d& |5 `# r' z* ~' S4 k
6 m! t1 {1 H3 C: I+ F( p9 N$ B) m: [8 _6 a
' [* Z5 j8 u" Y: x. A, k. E2 G
#IF5 h& S7 C5 M6 v* E/ s @
random 230 u/ O- ]. [' M2 `+ t* l4 _- L
CHECKGAMEGOLD > 79999
: @" n6 l$ Y! z, B6 x* a. ^#ACT5 t- l" |5 [7 {5 K* @* f; {+ }
GAMEGOLD - 80000
/ `3 R1 T& z6 _/ f2 I' PSendMsg 6 项链升级幸运失败!
! O* E9 Q2 j! s2 X7 LAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
1 i! M. c! C9 a" t5 S+ r" \/ Y/ a% @AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
' J" A) d/ F! {2 l3 NReturnBoxItem 3
% Y* N1 y( Y0 v3 t; e% ogoto @main
; R" r5 r& m) g1 j& {break
. ?3 T2 Z( L, y; Z) o# R
6 G, F+ C2 k. n1 ]( R4 N3 J. c5 j
i5 d- {6 Y/ ~) }7 o! K5 M
- K' }0 V% K; J# `8 h, \#IF
3 [4 Y5 O5 k8 b! V7 P& v" Crandom 22
& W+ N8 N* A3 L7 m, Q! YCHECKGAMEGOLD > 79999: V6 ?, e6 d1 `4 q- v
#ACT
1 o' h( S9 |/ `* c5 H) XGAMEGOLD - 80000
7 m. ~8 O0 {' N# q2 R; }" lSendMsg 6 项链升级幸运失败!
* `( Z. l" Q$ C/ D9 g ?( J4 M* wAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3) G8 q' Q4 i* Q" M# n
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 30 M) J5 z2 i0 @- c7 J( V1 v' l- U6 X
ReturnBoxItem 3+ `+ m3 n: \* e& i7 W( c9 P
goto @main
" U/ V- v0 U# C& J3 b9 zbreak: N- T3 M) m- d
2 E8 @0 {- C5 M- S$ F, Z2 u
; [/ Y( q, A& b+ C#IF
" C* x$ r$ t% n6 e6 o N4 ~random 18
5 t3 q8 s& L$ G" A1 V1 n3 |CHECKGAMEGOLD > 79999
+ O6 c! r. T0 B: C0 g, g#ACT( @, Z+ E6 Y7 _1 r' i6 ]/ c: I
GAMEGOLD - 80000) n( U6 _ h2 ^# _5 \
SendMsg 6 项链升级幸运失败!: u" a! l4 [/ j8 h/ X8 }, l
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- d3 _* v; q4 UAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3; T3 A8 `- j6 C$ E! N2 C
ReturnBoxItem 32 N2 J1 u* X( c( z
goto @main
! l" c: b$ }: E* S: ubreak2 N" i! b/ z/ x) k4 I3 ]. x5 o' \+ ^
}& Y( F; s- r& f) e
" W, ?. D) D/ [4 {#IF
9 L" T% r' _( x) q1 K" Trandom 17* e4 h+ \( p& {
CHECKGAMEGOLD > 79999
" r3 O- |6 H: X( |9 k#ACT
2 j/ F% j) [% A4 XGAMEGOLD - 80000& ~8 C4 M% B% o3 H0 e; [
SendMsg 6 项链升级幸运失败!
* z6 h2 l! D. i/ |5 DAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
8 E2 f/ W2 ^( RAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
0 L6 m: S. S/ SReturnBoxItem 3% M5 {! e f: A+ J; d5 g6 I
goto @main( y4 b5 n* S3 _. ~
break
8 I8 @) ~3 ^' U( @. C! T5 D8 i" Z' F. B6 n5 N
9 l- l. A# g, u6 R, z7 [# |' T
#IF6 x6 E1 m+ H# \/ |
random 16
1 b1 a7 d: E3 n" F/ c4 q4 {% j1 vCHECKGAMEGOLD > 79999
6 }. x+ h' v7 q#ACT9 U1 ?( K! j+ @' F4 V* ~7 q' r
GAMEGOLD - 80000* K. s- q# ^0 R |5 J8 z) e9 v9 R
SendMsg 6 项链升级幸运失败!
% K* w1 m+ ?: W$ i- K: t3 _6 l& mAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 30 c( M( f$ m& p6 o% |
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3, o0 m8 T f' K, W2 F3 Q8 V
ReturnBoxItem 3# c0 Y# c$ i5 x4 D9 v5 a
goto @main
2 m1 s" {# n' z9 Q1 g3 ubreak1 F# s3 p' d8 [9 _3 L! \; F9 d
0 P/ c; V* o' r" L2 m4 e; [3 Z
& b, M) I) o1 p" d, f
#IF; [) V$ N7 d; A4 p. p* Z x
random 15
2 Z4 P# A% z: P) @; C. c; Y8 U* MCHECKGAMEGOLD > 79999
2 n; Z0 V8 j- m, ?! u3 ?+ j#ACT$ d2 _# h9 [0 u4 w! I6 S
GAMEGOLD - 80000/ J' ]( R N r8 g; |& r8 t, t" ]$ R
SendMsg 6 项链升级幸运失败!# J$ b: H0 l+ w& x
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3" q( j+ A5 [* F3 D! P; Y% ]5 t+ g
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3. Y# S; Z6 Y+ R# P
ReturnBoxItem 3
5 [: ^3 t+ [5 M# J7 q$ rgoto @main
: g K1 ^2 c4 d1 c4 Y$ Bbreak
A$ ]. D' B& y' ^/ j1 J1 ~3 e' Y" s# y- d9 D/ d! S( m
4 B" k+ b: r/ J8 r' r# H#IF$ i) S% X- V8 S7 m# C, Q* V {
random 13
, H% D% D* \6 Y; ACHECKGAMEGOLD > 79999
, e" t1 Q, Z: T4 ~, h/ n( T6 G8 f#ACT
; P; J0 ? V) i6 g# zGAMEGOLD - 80000" Z2 x" k/ j" f g& N4 l8 Y; K* {9 p
SendMsg 6 项链升级幸运失败!
$ g3 X) L( T3 X- c3 F( NAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
- X: w0 k' _, ?6 |7 \AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
" e* {5 M! q. m. _; iReturnBoxItem 3
& e! I2 `; w) d% D6 Rgoto @main
9 M4 w& X1 J, \! l0 h4 r% _break
, Q- P! z, p0 \1 A! x. O: K
1 i$ M3 e% z4 _; O) N, M) ~, P1 M% n% a! z$ U" ?6 P0 G+ O
#IF
1 \9 N* [/ |- N! D6 S8 d* M9 orandom 12
% t& f& @* M2 C9 K, kCHECKGAMEGOLD > 79999, |: a- ~8 B1 [9 d2 _ F
#ACT& Z; l. d$ d9 j+ b0 n
GAMEGOLD - 800008 E" v- j% o @$ j
SendMsg 6 项链升级幸运失败!3 F( n9 O/ z/ B( s
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
5 s" K- t D F- ^, n# M1 t0 o5 VAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3! Y/ Y8 v& I! u6 P
ReturnBoxItem 3( Q/ ]4 L/ ^6 d1 Z# q
goto @main7 [8 q# j( E6 N& s
break
3 x8 D: x9 z3 }2 |5 o& L5 b: d+ M7 }1 H9 E l5 s) n/ C" j& V' R
: p! m1 S7 B- K3 d% M
#IF u1 s% Q( f& ?) g9 \+ J
random 8
/ K' G: H" ~; N+ F; o% lCHECKGAMEGOLD > 79999
) D q( D! W+ z* H#ACT
8 ~ M% V% g9 q# B1 @" M+ dGAMEGOLD - 80000
d& S$ l' a, Q# vSendMsg 6 项链升级幸运失败!
/ h, z2 A, E3 a+ a6 p. BAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3/ k0 W! f. ]( Q# ^7 _
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 32 y8 f* z+ \8 y$ e& A' `
ReturnBoxItem 3# I: N; R1 f* E" H
goto @main
- {) \+ {/ m, V5 H4 E0 mbreak: o! x% f' [% b6 i* [/ r+ I- U( w
n- @, a8 p2 x4 u4 Z
/ N+ X, B8 q( d: W- ~, {
#IF8 n( N8 s& e `1 {& T. N
random 5
+ Y- h2 U$ m/ O: N1 r" uCHECKGAMEGOLD > 799997 }7 g& J! S, E4 w" G+ B1 B
#ACT. } a }+ g3 @6 D
GAMEGOLD - 80000
, m. {$ S2 C+ A2 l& i YSendMsg 6 项链升级幸运失败!
- Q1 D4 z" T3 [5 ]( u" CAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3. U3 ~" K' U u: o: L- f( S
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
! ?7 q- \* `0 R- {- U/ jReturnBoxItem 3) r& L! h5 l# G. j
goto @main
1 Z, f' a$ ^- q6 Gbreak
2 ?) z' o' F, F" X: g1 u! p W
& o5 {: \4 A% b5 @( [! x$ d
% T$ h: f2 |+ x' E9 k5 ?4 t#IF9 Q4 ?: S3 l+ Z" V8 C
random 3
7 c, W2 K) O) Y/ R, eCHECKGAMEGOLD > 79999; \# {! d9 s0 }. B" i
#ACT
: h' F! B' k' l* N7 FGAMEGOLD - 800009 T9 @) `; d; Z. ^+ r& E r- }/ k- {) \
SendMsg 6 项链升级幸运失败!
& f$ H0 p% `& R; S+ V& ?' TAddNumberButton 2 0 <$GAMEGOLD> 1 110 316 3
% W3 k+ o; H y4 {2 A/ L" qAddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
. D/ ~$ t% g" k. y/ P2 A4 PReturnBoxItem 3
- J9 x* q+ y; Y, R* D- ~; Wgoto @main
# j# T9 t. X' \4 J3 z! zbreak6 r% i! u! S2 n/ }0 {
" r l; Q( V4 j- [
( ]! ~* A' f! R/ k# b# p5 s7 C#IF
0 P- |$ T: |& Nrandom 1
1 i# A7 R9 `: Y3 M5 I! sCHECKGAMEGOLD > 79999
: C2 [6 u0 u/ d# p; K#ACT j7 x+ j) \8 v* x: R
GAMEGOLD - 80000
4 A+ Z, x: |- U2 T8 F3 O! XSendMsg 6 项链升级幸运失败!" g% J& f6 t6 y5 C0 M' b
AddNumberButton 2 0 <$GAMEGOLD> 1 110 316 31 a, l0 G4 x$ Y1 C3 D: E1 u8 k
AddNumberButton 3 0 <$GAMEGIRD> 1 110 340 3
9 B: M+ i- }6 } YReturnBoxItem 3$ G7 G% q0 G3 |- f( F* j6 H
goto @main
2 a6 a6 }' I4 A% N- {/ M0 t* mbreak- H6 A1 C8 C# t) \' f. w( ~, u% z
#ELSEACT
) o& @8 u8 r5 n n; K5 TReturnBoxItem 3, w3 v) e+ ~* c, Z% {* Z
MESSAGEBOX \\你的元宝不足20000!' U0 @8 y4 A! y" X5 t8 `
break6 U& P" \0 E1 u$ ?( y9 u
;==============================================================0 F7 C; J* u4 O: d1 ^3 N
) T z: @) M2 H6 b
0 a* o1 E( D$ @9 A0 `( X% R[@幸运5]
& I; v% P0 W7 G2 W7 f#IF7 V9 Q+ k2 j/ h( p# A
CHECKITEMADDVALUE boxitem3 1 > 4
1 A& r$ }, o8 p: D#ACT
& l& }" k# x0 O: T9 iSetUpgradeItem 3
, t6 w- f. C. u& [4 y9 KUNALLOWITEMINTOBOX: y- j l b2 q7 W! D/ y
MESSAGEBOX \?\?您的项链已经幸运5了!!!!
+ U9 m) v3 u+ }1 ?5 b1 Ggoto @main, A, N3 `$ i1 c Q
break
* _. @6 T1 `" x) N% t4 Q% Z$ U3 ^5 W) T# E5 i5 f3 a2 f" X( Y
8 X8 r7 @& u6 U: Z, ~# Z
. v3 I/ Y0 g. }- }, r T' _" j
) ~! ~1 a; R" k: d# t' b4 K _9 O! ~# Z9 j
7 z' a4 m7 s0 f7 s: Y: S
[@幸运转移]
* v& B2 m# c$ F$ k8 P#IF# k" ~0 v4 m- m1 {% E7 \
#ACT/ M! Q, M1 B) x2 j7 Y1 {! U
OPENMERCHANTBIGDLG 11 1450 1 4 0 -50 0 0 0 10 W( }5 P5 o0 I3 L; C7 ?$ ]7 E! Z2 L
#SAY% }1 P N V1 W5 d; ]3 s/ k! L
<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\5 z8 e0 b$ M5 F# d p4 j
<ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\" F9 T. @: V' ~
<ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>+ q o. F" ?1 _$ t7 x6 R
. Q5 \, d5 _3 N( [& M: P" w! \. L! r; O# L# n/ s$ M
<ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>+ x0 C3 x4 n' j" C4 v
<ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \1 J6 |6 Z; ]8 l2 e l4 n p
% J( j2 C8 Y! u1 M1 {5 E& B$ [9 {* w) h
# O" p" x& K$ h5 h \
. K* c7 V; r' ~& H6 m
5 ?8 ~4 w( d8 j) r, t& P& `
p- B! [7 c% o
$ v$ b8 B* G4 M& W1 d$ \$ n3 U7 d" T: Z9 A; r6 s
& B: ^/ O2 `6 H3 L" f, n0 ?
9 m7 a I1 B# m: W# ~( G
9 N5 w, ^4 Y' n3 v2 S/ d2 f/ ?9 V& f# Y" ?
3 S D% c S# c X& A
4 Y& |3 Q1 v! ~" w
[@ItemIntoBox0]& V S% r( s2 ]3 x
#IF
/ n+ I( O9 B3 Z" G5 S4 V$ ?6 LCHECKITEMTYPE boxitem0 <$BOXITEM[0].STDMODE># [' d3 f, Z$ K) y/ u0 q2 e
CheckItemAddValueEx boxitem0 > 4 0. }. X% j6 z7 L! ^+ g$ [% u
#ACT
6 E1 v. ^5 O0 G+ X) N' HSetUpgradeItem 04 _8 O. ~% u0 a
SetUpgradeItem 1% y% l2 S, L" U, p3 P
GETITEMADDVALUE boxitem0 1 <$STR(P11)>
1 w; D/ B7 @4 ?4 R z, n1 fGETNEWITEMVALUE boxitem0 0 <$STR(P17)>
6 ~/ ~$ ?2 u8 {7 ZGETNEWITEMVALUE boxitem0 1 <$STR(P18)>
: Q- T, N3 M, T/ g3 b0 r) p3 w#SAY
! K0 U& O, C' V- @; c- ^<ImgEx:1:27:28:29:360:25/@Exit><ImgEx:11:1452:1452:1452:-5:87>\9 g" m7 _' a# H0 W3 W
<ImgEx:11:22:23:24:148:400/@转移><PlayImg:13:0:12:120:2:363:0><PlayImg:13:110:8:120:-235:40:0><PlayImg:13:110:8:120:-320:40:0>\4 l$ U& M8 e( @. ~3 u! q0 V$ K
<ImgEx:11:1461:1462:1463:35:20/@main><ImgEx:11:1470:1470:1470:45:20>$ C7 ]. ], W7 ~) m3 h0 m; s+ }, g
8 x. c& ?* A: _0 g$ ]% Q# ~0 e; F
7 L$ R1 O% u9 q4 K$ S<ITEMBOX:0:-1:110:118:165:50:50:19:254#放入要转移物品>2 O* e7 x8 |" v: ?! M I- ]2 s& e
<ITEMBOX:1:-1:110:270:165:50:50:19:254#放入附加的物品>\ \ \
& Q4 R- l+ ^! m8 Z5 f$ Y5 v<text:炼器精魄X1:160:280{FCOLOR=56}>3 A+ W M3 r- \& n' O, g# C
#ELSEACT
, S# n6 X0 D2 j% q! @UNALLOWITEMINTOBOX8 M2 C$ K9 X* k- r( z+ f" J' [$ Y% O
MESSAGEBOX 没有附加属性的装备!!!!
_3 Q0 l2 W. g4 _6 jbreak
- v$ F% X3 J) q5 f9 Q5 f3 L3 m4 A' b7 l
* h5 S/ z* |+ s0 n
[@ItemIntoBox1]8 r+ T- H6 D: ^" m
#IF
: g i2 ?$ Y8 i6 l) T% }" }- _CHECKITEMTYPE boxitem1 <$BOXITEM[0].STDMODE>
4 i! W" i0 w3 z$ u$ U; X#ELSEACT" `0 L8 Y7 }( Q& P
UNALLOWITEMINTOBOX
9 H8 E( @. _' v7 w% F3 E* VMESSAGEBOX 转换必须是同类型的装备的装备!!!!$ ]( A* a' ]0 o7 M2 d) w
break+ D7 G' B3 _8 q
#IF- g) V9 ~$ i5 r- X0 P
CheckItemAddValueEx boxitem1 > 0 0- s( o6 {: f$ u1 F& W- {
#ACT$ ?# a! F# H/ N+ ]& H. A! C
MESSAGEBOX 装备有附加属性继续转移会覆盖原属性\是否转换? @确认 @取消
/ ~ f, J) t1 K1 y) U: `, e: j3 n& o: Z O8 Z
6 l# x- }. r! K0 ] O q+ I; e" ^2 ]2 h2 I, W' i
" ^8 v+ t5 l8 J1 v# @& c[@取消]
; T. ] X6 Z9 S4 D, x' H# B#ACT: x: o6 s, j2 |, S
ReturnBoxItem 10 d7 q. {; f1 S2 e* w: g
BREAK- t! t1 i; w" a# c5 s$ w, t% [ b
* t& j1 D) \, b$ A
. V- A: A6 @' ~- X' D3 {
/ D I6 f3 ?1 W6 n
2 Q; v1 m- l- T3 s* c/ d2 g' ^
[@转移]; U b8 r- q8 N7 L% v
#IF% P1 `! i5 J) z3 S7 [. l6 T7 P
CheckBoxItemCount 0
9 | X5 |# _' K7 u2 t7 _CheckBoxItemCount 1
) n7 v& g! v! E. W* ^CheckItem 炼器精魄 1- J4 Y$ q G6 R
#ACT
3 u# x7 N4 j5 X7 L- k/ KTake 炼器精魄 1/ u/ W5 k" G3 F
SetUpgradeItem 0
+ n I |8 d; q7 k, t1 YSetUpgradeItem 1
! f+ s0 z4 O; }* i' D8 ^SetNewItemValue boxitem0 0 = 0
% A% l9 _& y7 f: NSetNewItemValue boxitem1 0 + <$STR(P17)>* V6 m, Y# p: k9 @! q# z+ q3 L" _
SetNewItemValue boxitem0 1 = 0
1 o B) } {* a, m) `7 T- bSetNewItemValue boxitem1 1 + <$STR(P18)>2 E! k! q, @* {% B3 m+ S1 z( b; B/ F
CHANGEITEMADDVALUE boxitem0 1 = 09 N6 J3 @8 S; `# v
CHANGEITEMADDVALUE boxitem1 1 = <$STR(P11)>
`' |, {0 A1 I! g* f4 [: nReturnBoxItem 0
, z& J% ~2 f7 SReturnBoxItem 1
2 i9 A. ^, Y' a. _: tSENDMSG 6 转移成功!
9 R5 j2 H% ~) m) c- r' A! z$ G: ECloseBigDialogBox
" i. P' e! R; x. N1 g6 j$ xCLOSEMERCHANTBIGDLG
" q# }# s( x4 j! O: o: ]3 mgoto @main. l5 `9 V) A6 P. m
break
( q8 h. Y& o9 F( y9 \#ELSEACT
& b& R/ Q2 V% O% F4 O0 O: ]MESSAGEBOX 你没放入要转移的装备!或您没有炼器精魄X1!!!" ^$ ]/ J7 }+ d8 U8 N
& z/ ^' Q' c7 @
|